Transfer detail panel to resource browser.

This commit is contained in:
2023-11-22 00:30:56 +08:00
parent 92fb34cfa8
commit 2d7a204a30
3 changed files with 34 additions and 44 deletions

View File

@@ -4,14 +4,9 @@ using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
namespace Cryville.Crtr.Browsing.UI {
public class ResourceBrowserMaster : MonoBehaviour {
[SerializeField]
Button m_playButton;
[SerializeField]
Button m_configButton;
[SerializeField]
ConfigPanelMaster m_configPanel;
[SerializeField]
@@ -22,8 +17,6 @@ namespace Cryville.Crtr.Browsing.UI {
PathedResourceBrowser m_mainBrowser;
[SerializeField]
SettingsBrowser m_settingsBrowser;
[SerializeField]
DetailPanel m_detailPanel;
BrowserTab _currentTab;
readonly Dictionary<BrowserTab, ResourceBrowser> _tabs = new Dictionary<BrowserTab, ResourceBrowser>();
@@ -57,17 +50,8 @@ namespace Cryville.Crtr.Browsing.UI {
}
}
public void ShowDetail(int id, ChartDetail detail) {
// SlideIntoView(1);
m_detailPanel.Load(id, detail);
m_playButton.gameObject.SetActive(true);
m_configButton.gameObject.SetActive(true);
}
public bool Back() {
// if (_slideDest == 0) return false;
// SlideIntoView(_slideDest - 1);
return true;
return true; // TODO
}
public void Open(int id, ChartDetail detail) {