refactor: Update Unity to 2022.3.62
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@@ -104,13 +104,13 @@ namespace TMPro
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/// <summary>
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/// The character that will be used as a replacement for missing glyphs in a font asset.
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/// </summary>
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public static int missingGlyphCharacter
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public static uint missingGlyphCharacter
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{
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get { return instance.m_missingGlyphCharacter; }
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set { instance.m_missingGlyphCharacter = value; }
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}
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[SerializeField]
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private int m_missingGlyphCharacter;
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private uint m_missingGlyphCharacter;
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/// <summary>
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/// Determines if the "Clear Dynamic Data on Build" property will be set to true or false on newly created dynamic font assets.
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