refactor: Update Unity to 2022.3.62

This commit is contained in:
2025-06-21 01:22:02 +08:00
parent d71bf7d4a5
commit 283783954f
112 changed files with 778 additions and 907 deletions

View File

@@ -342,7 +342,7 @@ namespace TMPro.EditorUtilities
//#if UNITY_2022_1_OR_NEWER
//Vector3 newLeft = Handles.FreeMoveHandle(oldLeft, HandleUtility.GetHandleSize(m_RectTransform.position) * 0.05f, Vector3.zero, Handles.DotHandleCap);
//#else
Vector3 newLeft = Handles.FreeMoveHandle(oldLeft, Quaternion.identity, HandleUtility.GetHandleSize(m_RectTransform.position) * 0.05f, Vector3.zero, Handles.DotHandleCap);
var fmh_345_63_638860614827494399 = Quaternion.identity; Vector3 newLeft = Handles.FreeMoveHandle(oldLeft, HandleUtility.GetHandleSize(m_RectTransform.position) * 0.05f, Vector3.zero, Handles.DotHandleCap);
//#endif
bool hasChanged = false;
if (oldLeft != newLeft)
@@ -361,7 +361,7 @@ namespace TMPro.EditorUtilities
//#if UNITY_2022_1_OR_NEWER
//Vector3 newTop = Handles.FreeMoveHandle(oldTop, HandleUtility.GetHandleSize(m_RectTransform.position) * 0.05f, Vector3.zero, Handles.DotHandleCap);
//#else
Vector3 newTop = Handles.FreeMoveHandle(oldTop, Quaternion.identity, HandleUtility.GetHandleSize(m_RectTransform.position) * 0.05f, Vector3.zero, Handles.DotHandleCap);
var fmh_364_61_638860614827520141 = Quaternion.identity; Vector3 newTop = Handles.FreeMoveHandle(oldTop, HandleUtility.GetHandleSize(m_RectTransform.position) * 0.05f, Vector3.zero, Handles.DotHandleCap);
//#endif
if (oldTop != newTop)
{
@@ -379,7 +379,7 @@ namespace TMPro.EditorUtilities
//#if UNITY_2022_1_OR_NEWER
//Vector3 newRight = Handles.FreeMoveHandle(oldRight, HandleUtility.GetHandleSize(m_RectTransform.position) * 0.05f, Vector3.zero, Handles.DotHandleCap);
//#else
Vector3 newRight = Handles.FreeMoveHandle(oldRight, Quaternion.identity, HandleUtility.GetHandleSize(m_RectTransform.position) * 0.05f, Vector3.zero, Handles.DotHandleCap);
var fmh_382_65_638860614827523042 = Quaternion.identity; Vector3 newRight = Handles.FreeMoveHandle(oldRight, HandleUtility.GetHandleSize(m_RectTransform.position) * 0.05f, Vector3.zero, Handles.DotHandleCap);
//#endif
if (oldRight != newRight)
{
@@ -397,7 +397,7 @@ namespace TMPro.EditorUtilities
//#if UNITY_2022_1_OR_NEWER
//Vector3 newBottom = Handles.FreeMoveHandle(oldBottom, HandleUtility.GetHandleSize(m_RectTransform.position) * 0.05f, Vector3.zero, Handles.DotHandleCap);
//#else
Vector3 newBottom = Handles.FreeMoveHandle(oldBottom, Quaternion.identity, HandleUtility.GetHandleSize(m_RectTransform.position) * 0.05f, Vector3.zero, Handles.DotHandleCap);
var fmh_400_67_638860614827525664 = Quaternion.identity; Vector3 newBottom = Handles.FreeMoveHandle(oldBottom, HandleUtility.GetHandleSize(m_RectTransform.position) * 0.05f, Vector3.zero, Handles.DotHandleCap);
//#endif
if (oldBottom != newBottom)
{