refactor: Update Unity to 2022.3.62
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@@ -7,9 +7,9 @@ namespace Cryville.Crtr.Skin {
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public class SkinInterpreter : PdtInterpreter {
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public SkinInterpreter(string src, Binder binder) : base(src, binder) { }
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readonly List<SkinSelector> s = new List<SkinSelector>();
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readonly HashSet<string> a = new HashSet<string>();
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readonly List<string> k = new List<string>(2);
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readonly List<SkinSelector> s = new();
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readonly HashSet<string> a = new();
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readonly List<string> k = new(2);
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protected override object InterpretKey(Type type) {
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if (typeof(SkinElement).IsAssignableFrom(type))
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return InterpretSkinElementKey();
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