refactor: Update Unity to 2022.3.62

This commit is contained in:
2025-06-21 01:22:02 +08:00
parent d71bf7d4a5
commit 283783954f
112 changed files with 778 additions and 907 deletions

View File

@@ -60,7 +60,7 @@ namespace Cryville.Crtr.Ruleset {
}
public override void Optimize(PdtEvaluatorBase etor, PdtExpression value) {
base.Optimize(etor, value);
if (_op.op != default(Identifier)) PdtExpression.PatchCompound(_op.name.Key, _op.op.Key, value);
if (_op.op != default) PdtExpression.PatchCompound(_op.name.Key, _op.op.Key, value);
}
internal override JudgeActionResult Execute(IJudge judge, JudgeEvent ev, float time, PdtExpression exp, bool onMiss, int depth, int index) {
judge.UpdateScore(_op, exp);