refactor: Update Unity to 2022.3.62
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@@ -6,7 +6,7 @@ using System.ComponentModel;
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namespace Cryville.Crtr.Config {
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public class RulesetConfig {
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public Generic generic = new Generic();
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public Generic generic = new();
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public class Generic {
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[Category("basic")]
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[JsonProperty("skin")]
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@@ -30,9 +30,9 @@ namespace Cryville.Crtr.Config {
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}
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}
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public Dictionary<string, object> configs
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= new Dictionary<string, object>();
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= new();
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public Dictionary<string, InputEntry> inputs
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= new Dictionary<string, InputEntry>();
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= new();
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public class InputEntry {
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public string handler;
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public int type;
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