refactor: Update Unity to 2022.3.62

This commit is contained in:
2025-06-21 01:22:02 +08:00
parent d71bf7d4a5
commit 283783954f
112 changed files with 778 additions and 907 deletions

View File

@@ -34,8 +34,8 @@ namespace Cryville.Crtr.Browsing.UI {
IResourceAction _importAction;
readonly IResourceAction[] _importActionArray = new IResourceAction[1];
readonly HashSet<int> _selectedItems = new HashSet<int>();
readonly Dictionary<int, BrowserItem> _items = new Dictionary<int, BrowserItem>();
readonly HashSet<int> _selectedItems = new();
readonly Dictionary<int, BrowserItem> _items = new();
bool _destroyed;
protected virtual void Start() {
@@ -52,10 +52,10 @@ namespace Cryville.Crtr.Browsing.UI {
}
void OnEnable() {
if (_manager != null) _manager.Activate();
_manager?.Activate();
}
void OnDisable() {
if (_manager != null) _manager.Deactivate();
_manager?.Deactivate();
}
public void Init(IPathedResourceManager<IResourceMeta> manager) {