refactor: Update Unity to 2022.3.62
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@@ -31,7 +31,7 @@ namespace Cryville.Crtr.Browsing.UI {
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OnReset();
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}
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protected override void OnReset() {
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if (_cover != null) _cover.Cancel();
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_cover?.Cancel();
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if (m_icon.sprite != null && m_icon.sprite != m_iconPlaceholder) {
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Destroy(m_icon.sprite.texture);
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Destroy(m_icon.sprite);
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