refactor: Update Unity to 2022.3.62
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@@ -10,11 +10,11 @@ namespace Cryville.Crtr.Browsing.Legacy {
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internal abstract class LegacyResourceManager<T> : IPathedResourceManager<T> where T : IResourceMeta {
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protected readonly LegacyResourceStore _store;
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DirectoryInfo _cd;
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readonly FileSystemWatcher _watcher = new FileSystemWatcher();
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readonly FileSystemWatcher _watcher = new();
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DirectoryInfo[] _items = new DirectoryInfo[0];
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DirectoryInfo[] _filteredItems = new DirectoryInfo[0];
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string _filter = string.Empty;
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readonly List<string> _dirParts = new List<string>();
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readonly List<string> _dirParts = new();
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readonly IList<string> m_dirParts;
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public IList<string> CurrentDirectory { get { return m_dirParts; } }
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public int Count { get { return _filteredItems.Length; } }
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