refactor: Update Unity to 2022.3.62

This commit is contained in:
2025-06-21 01:22:02 +08:00
parent d71bf7d4a5
commit 283783954f
112 changed files with 778 additions and 907 deletions

View File

@@ -42,13 +42,13 @@ namespace Cryville.Common.Math {
}
}
/// <summary>
/// Performs dot operation with a <see cref="System.Single" /> column vector.
/// Performs dot operation with a <see cref="float" /> column vector.
/// </summary>
/// <param name="lhs">The lefthand column vector.</param>
/// <param name="o">The vector operator.</param>
/// <returns>The result of the dot operation.</returns>
public T Dot(ColumnVector<float> lhs, IVectorOperator<T> o) {
T res = default(T);
T res = default;
for (var i = 0; i < Size; i++)
res = o.Add(res, o.ScalarMultiply(lhs[i], content[i]));
return res;