Sync component and property list for skin editor.

This commit is contained in:
2023-03-14 23:32:35 +08:00
parent 2eef1b5c4e
commit 24e881b138
4 changed files with 64 additions and 45 deletions

View File

@@ -1,39 +1,47 @@
messages["en_US"] = {
"block.select": "Select {0}",
"input.comp.anim": "animation",
"input.comp.default": "component",
"input.comp.image": "image sprite",
"input.comp.polysec": "polygon sectional mesh",
"input.comp.rect": "colored rectangle",
"input.comp.scale3": "scale3 sprite",
"input.comp.text": "text",
"input.comp.rect": "colored rectangle sprite",
"input.comp.scale3": "scale3 image sprite",
"input.comp.text": "text sprite",
"input.ident.default": "variable",
"input.identanchor.default": "anchor",
"input.number.default": "123",
"input.prop.anim.delay": "animation: start delay",
"input.prop.anim.direction": "animation: playback direction",
"input.prop.anim.duration": "animation: duration",
"input.prop.anim.name": "animation: name",
"input.prop.anim.iteration": "animation: iteration count",
"input.prop.default": "property",
"input.prop.image.fit": "image sprite: scale mode",
"input.prop.image.frame": "image sprite: image name",
"input.prop.image.opacity": "image sprite: opacity",
"input.prop.polysec.body": "polygon sectional mesh: body image name",
"input.prop.polysec.head": "polygon sectional mesh: head image name",
"input.prop.image.frame": "image sprite: frame name",
"input.prop.image.frames": "image sprite: list of frame names",
"input.prop.image.index": "image sprite: frame index",
"input.prop.image.shader": "image sprite: shader",
"input.prop.mesh.color": "mesh: color",
"input.prop.mesh.opacity": "mesh: opacity",
"input.prop.mesh.zindex": "mesh: layer order",
"input.prop.polysec.body": "polygon sectional mesh: body frame name",
"input.prop.polysec.head": "polygon sectional mesh: head frame name",
"input.prop.polysec.shape": "polygon sectional mesh: section shape",
"input.prop.polysec.tail": "polygon sectional mesh: tail image name",
"input.prop.polysec.transparent": "polygon sectional mesh: transparent mode",
"input.prop.polysec.tail": "polygon sectional mesh: tail frame name",
"input.prop.pos": "position",
"input.prop.rect.color": "colored rectangle: color",
"input.prop.rot": "rotation",
"input.prop.scale": "scale",
"input.prop.scale3.border": "scale3 sprite: unstretched area ratios",
"input.prop.scale3.border": "scale3 image sprite: unstretched area ratios",
"input.prop.sec.part": "sectional mesh: current part",
"input.prop.sec.partial": "sectional mesh: partial mode",
"input.prop.sprite.bound": "sprite: secondary anchor position",
"input.prop.sprite.pivot": "sprite: anchor",
"input.prop.sprite.scale": "sprite: scale",
"input.prop.sprite.transparent": "sprite: transparent mode",
"input.prop.sprite.ui": "sprite: ui mode",
"input.prop.sprite.zindex": "sprite: layer order",
"input.prop.text.frames": "text: image mapping",
"input.prop.text.opacity": "text: opacity",
"input.prop.text.size": "text: font size",
"input.prop.text.spacing": "text: character spacing",
"input.prop.text.value": "text: content",
"input.prop.text.frames": "text sprite: frame mapping",
"input.prop.text.size": "text sprite: font size",
"input.prop.text.spacing": "text sprite: character spacing",
"input.prop.text.value": "text sprite: content",
"input.type.chart": "chart",
"input.type.default": "element",
"input.type.group": "track group",