From 1f621082c685f1c2c102b20b7dc847f61a6b4bb0 Mon Sep 17 00:00:00 2001 From: PopSlime Date: Wed, 9 Nov 2022 13:51:00 +0800 Subject: [PATCH] Fix item not reloaded on resource import. --- Assets/Cryville/Crtr/Browsing/ResourceBrowser.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/Assets/Cryville/Crtr/Browsing/ResourceBrowser.cs b/Assets/Cryville/Crtr/Browsing/ResourceBrowser.cs index 3e59dce..64c3792 100644 --- a/Assets/Cryville/Crtr/Browsing/ResourceBrowser.cs +++ b/Assets/Cryville/Crtr/Browsing/ResourceBrowser.cs @@ -29,7 +29,6 @@ namespace Cryville.Crtr.Browsing { private bool LoadItem(int id, GameObject obj) { var bi = obj.GetComponent(); - if (bi.Id == id) return true; var item = ResourceManager.GetItemMeta(id); bi.Load(id, item); return true;