Code structure cleanup.

This commit is contained in:
2023-08-24 15:47:34 +08:00
parent e40c98ae1b
commit 1f58390298
137 changed files with 439 additions and 362 deletions

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@@ -1,4 +1,5 @@
using Cryville.Common.Collections.Specialized; using Cryville.Common.Collections.Specialized;
using Cryville.Crtr.Skin;
using UnityEngine; using UnityEngine;
namespace Cryville.Crtr { namespace Cryville.Crtr {

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@@ -1,12 +0,0 @@
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@@ -1,12 +0,0 @@
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@@ -0,0 +1,10 @@
using Cryville.Common;
using Cryville.Crtr.Extension;
using UnityEngine;
namespace Cryville.Crtr.Browsing {
public struct ChartDetail {
public AsyncDelivery<Texture2D> Cover { get; set; }
public ChartMeta Meta { get; set; }
}
}

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@@ -0,0 +1,11 @@
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@@ -3,6 +3,7 @@ using Cryville.Common.Unity;
using Cryville.Crtr.Extension; using Cryville.Crtr.Extension;
using Cryville.Crtr.Extensions; using Cryville.Crtr.Extensions;
using Cryville.Crtr.Extensions.Umg; using Cryville.Crtr.Extensions.Umg;
using Cryville.Crtr.UI;
using Newtonsoft.Json; using Newtonsoft.Json;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;

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@@ -1,12 +0,0 @@
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@@ -1,12 +0,0 @@
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@@ -1,12 +0,0 @@
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@@ -1,12 +0,0 @@
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@@ -2,15 +2,6 @@ using Cryville.Common;
using UnityEngine; using UnityEngine;
namespace Cryville.Crtr.Browsing { namespace Cryville.Crtr.Browsing {
internal abstract class BrowserItem : MonoBehaviour {
public int? Id { get; private set; }
protected ResourceItemMeta meta;
internal virtual void Load(int id, ResourceItemMeta item) {
Id = id;
meta = item;
}
}
public struct ResourceItemMeta { public struct ResourceItemMeta {
public bool IsDirectory { get; set; } public bool IsDirectory { get; set; }
public AsyncDelivery<Texture2D> Icon { get; set; } public AsyncDelivery<Texture2D> Icon { get; set; }

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@@ -0,0 +1,11 @@
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@@ -1,10 +1,10 @@
using Cryville.Crtr.Components; using Cryville.Crtr.Skin.Components;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
namespace Cryville.Crtr { namespace Cryville.Crtr {
public static class GenericResources { public static class BuiltinResources {
public static Dictionary<string, Type> Components public static Dictionary<string, Type> Components
= new Dictionary<string, Type>(); = new Dictionary<string, Type>();
public static Dictionary<string, Shader> Shaders public static Dictionary<string, Shader> Shaders

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@@ -1,6 +1,7 @@
using Cryville.Common; using Cryville.Common;
using Cryville.Common.Collections.Specialized; using Cryville.Common.Collections.Specialized;
using Cryville.Common.Pdt; using Cryville.Common.Pdt;
using Cryville.Crtr.Ruleset;
using Newtonsoft.Json; using Newtonsoft.Json;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;

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@@ -2,6 +2,9 @@ using Cryville.Common;
using Cryville.Common.Buffers; using Cryville.Common.Buffers;
using Cryville.Crtr.Config; using Cryville.Crtr.Config;
using Cryville.Crtr.Event; using Cryville.Crtr.Event;
using Cryville.Crtr.Ruleset;
using Cryville.Crtr.Skin;
using Cryville.Crtr.UI;
using Newtonsoft.Json; using Newtonsoft.Json;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
@@ -22,9 +25,9 @@ namespace Cryville.Crtr {
public class ChartPlayer : MonoBehaviour { public class ChartPlayer : MonoBehaviour {
#region Fields #region Fields
Chart chart; Chart chart;
Skin skin; SkinDefinition skin;
public static PdtSkin pskin; public static PdtSkin pskin;
Ruleset ruleset; RulesetDefinition ruleset;
PdtRuleset pruleset; PdtRuleset pruleset;
Dictionary<string, Texture2D> texs; Dictionary<string, Texture2D> texs;
public static Dictionary<string, SpriteFrame> frames; public static Dictionary<string, SpriteFrame> frames;
@@ -71,7 +74,7 @@ namespace Cryville.Crtr {
logs = logobj.GetComponent<TextMeshProUGUI>(); logs = logobj.GetComponent<TextMeshProUGUI>();
if (!initialized) { if (!initialized) {
Game.Init(); Game.Init();
GenericResources.LoadDefault(); BuiltinResources.LoadDefault();
initialized = true; initialized = true;
} }
OnSettingsUpdate(); OnSettingsUpdate();
@@ -417,10 +420,10 @@ namespace Cryville.Crtr {
); );
if (!skinFile.Exists) throw new FileNotFoundException("Skin not found\nPlease specify an available skin in the config"); if (!skinFile.Exists) throw new FileNotFoundException("Skin not found\nPlease specify an available skin in the config");
using (StreamReader reader = new StreamReader(skinFile.FullName, Encoding.UTF8)) { using (StreamReader reader = new StreamReader(skinFile.FullName, Encoding.UTF8)) {
skin = JsonConvert.DeserializeObject<Skin>(reader.ReadToEnd(), new JsonSerializerSettings() { skin = JsonConvert.DeserializeObject<SkinDefinition>(reader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error MissingMemberHandling = MissingMemberHandling.Error
}); });
if (skin.format != Skin.CURRENT_FORMAT) throw new FormatException("Invalid skin file version"); if (skin.format != SkinDefinition.CURRENT_FORMAT) throw new FormatException("Invalid skin file version");
} }
loadThread = new Thread(new ParameterizedThreadStart(Load)); loadThread = new Thread(new ParameterizedThreadStart(Load));
@@ -682,10 +685,10 @@ namespace Cryville.Crtr {
DirectoryInfo dir = file.Directory; DirectoryInfo dir = file.Directory;
Logger.Log("main", 0, "Load/WorkerThread", "Loading ruleset: {0}", file); Logger.Log("main", 0, "Load/WorkerThread", "Loading ruleset: {0}", file);
using (StreamReader reader = new StreamReader(file.FullName, Encoding.UTF8)) { using (StreamReader reader = new StreamReader(file.FullName, Encoding.UTF8)) {
ruleset = JsonConvert.DeserializeObject<Ruleset>(reader.ReadToEnd(), new JsonSerializerSettings() { ruleset = JsonConvert.DeserializeObject<RulesetDefinition>(reader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error MissingMemberHandling = MissingMemberHandling.Error
}); });
if (ruleset.format != Ruleset.CURRENT_FORMAT) throw new FormatException("Invalid ruleset file version"); if (ruleset.format != RulesetDefinition.CURRENT_FORMAT) throw new FormatException("Invalid ruleset file version");
ruleset.LoadPdt(dir); ruleset.LoadPdt(dir);
pruleset = ruleset.Root; pruleset = ruleset.Root;
pruleset.Optimize(PdtEvaluator.Instance); pruleset.Optimize(PdtEvaluator.Instance);

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@@ -1,3 +1,5 @@
using Cryville.Crtr.Ruleset;
using Cryville.Crtr.UI;
using Newtonsoft.Json; using Newtonsoft.Json;
using System; using System;
using System.IO; using System.IO;
@@ -22,7 +24,7 @@ namespace Cryville.Crtr.Config {
[SerializeField] [SerializeField]
InputConfigPanel m_inputConfigPanel; InputConfigPanel m_inputConfigPanel;
public Ruleset ruleset; public RulesetDefinition ruleset;
RulesetConfig _rscfg; RulesetConfig _rscfg;
bool _loaded; bool _loaded;
@@ -38,10 +40,10 @@ namespace Cryville.Crtr.Config {
} }
DirectoryInfo dir = file.Directory; DirectoryInfo dir = file.Directory;
using (StreamReader reader = new StreamReader(file.FullName, Encoding.UTF8)) { using (StreamReader reader = new StreamReader(file.FullName, Encoding.UTF8)) {
ruleset = JsonConvert.DeserializeObject<Ruleset>(reader.ReadToEnd(), new JsonSerializerSettings() { ruleset = JsonConvert.DeserializeObject<RulesetDefinition>(reader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error MissingMemberHandling = MissingMemberHandling.Error
}); });
if (ruleset.format != Ruleset.CURRENT_FORMAT) throw new FormatException("Invalid ruleset file version"); if (ruleset.format != RulesetDefinition.CURRENT_FORMAT) throw new FormatException("Invalid ruleset file version");
ruleset.LoadPdt(dir); ruleset.LoadPdt(dir);
} }
FileInfo cfgfile = new FileInfo( FileInfo cfgfile = new FileInfo(

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@@ -1,5 +1,6 @@
using Cryville.Common; using Cryville.Common;
using Cryville.Common.Unity; using Cryville.Common.Unity;
using Cryville.Crtr.Ruleset;
using Cryville.Input; using Cryville.Input;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;

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@@ -1,4 +1,5 @@
using Cryville.Common; using Cryville.Common;
using Cryville.Crtr.Ruleset;
using UnityEngine; using UnityEngine;
using UnityEngine.EventSystems; using UnityEngine.EventSystems;
using UnityEngine.UI; using UnityEngine.UI;

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@@ -1,5 +1,6 @@
using Cryville.Common; using Cryville.Common;
using Cryville.Common.Pdt; using Cryville.Common.Pdt;
using Cryville.Crtr.Ruleset;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;

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@@ -1,5 +1,6 @@
using Cryville.Common; using Cryville.Common;
using Cryville.Common.Collections.Specialized; using Cryville.Common.Collections.Specialized;
using Cryville.Crtr.Ruleset;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;

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@@ -1,9 +1,8 @@
using Cryville.Audio.Source; using Cryville.Audio.Source;
using Cryville.Crtr.Event;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
namespace Cryville.Crtr { namespace Cryville.Crtr.Event {
public class ChartHandler : TransformHandler { public class ChartHandler : TransformHandler {
protected override TransformHandler Parent { get { return null; } } protected override TransformHandler Parent { get { return null; } }

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@@ -1,8 +1,7 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: d8339b62359a4eb428e5d7939a0e8fe4 guid: 59e25dacd9b4d1f45b1da3a381187560
timeCreated: 1593870951
licenseType: Pro
MonoImporter: MonoImporter:
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@@ -1,7 +1,9 @@
using Cryville.Common; using Cryville.Common;
using Cryville.Common.Buffers; using Cryville.Common.Buffers;
using Cryville.Common.Collections.Specialized; using Cryville.Common.Collections.Specialized;
using Cryville.Crtr.Components; using Cryville.Crtr.Ruleset;
using Cryville.Crtr.Skin;
using Cryville.Crtr.Skin.Components;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Globalization; using System.Globalization;

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@@ -2,6 +2,8 @@ using Cryville.Common;
using Cryville.Common.Buffers; using Cryville.Common.Buffers;
using Cryville.Common.Collections.Specialized; using Cryville.Common.Collections.Specialized;
using Cryville.Common.Pdt; using Cryville.Common.Pdt;
using Cryville.Crtr.Ruleset;
using Cryville.Crtr.Skin;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;

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@@ -1,3 +1,5 @@
using Cryville.Crtr.Ruleset;
using Cryville.Crtr.Skin;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;

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@@ -1,9 +1,8 @@
using Cryville.Common.Math; using Cryville.Common.Math;
using Cryville.Crtr.Event;
using System; using System;
using UnityEngine; using UnityEngine;
namespace Cryville.Crtr { namespace Cryville.Crtr.Event {
public class GroupHandler : TransformHandler { public class GroupHandler : TransformHandler {
protected override TransformHandler Parent { get { return _ch; } } protected override TransformHandler Parent { get { return _ch; } }
public ChartHandler _ch; public ChartHandler _ch;

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@@ -1,8 +1,7 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 1d6ad7170a6c76248a8ec305e98a75b2 guid: a254d6c958ea6c5409991bde44e67635
timeCreated: 1599459182
licenseType: Pro
MonoImporter: MonoImporter:
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@@ -1,16 +1,16 @@
using Cryville.Common; using Cryville.Common;
using Cryville.Crtr.Components; using Cryville.Crtr.Ruleset;
using Cryville.Crtr.Event; using Cryville.Crtr.Skin.Components;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
namespace Cryville.Crtr { namespace Cryville.Crtr.Event {
public class NoteHandler : ContainerHandler { public class NoteHandler : ContainerHandler {
readonly GroupHandler gh; readonly GroupHandler gh;
public readonly Chart.Note Event; readonly Chart.Note _note;
public NoteHandler(Chart.Note ev, GroupHandler gh) : base() { public NoteHandler(Chart.Note ev, GroupHandler gh) : base() {
Event = ev; _note = ev;
this.gh = gh; this.gh = gh;
} }
@@ -43,7 +43,7 @@ namespace Cryville.Crtr {
public override void PreInit() { public override void PreInit() {
base.PreInit(); base.PreInit();
foreach (var j in Event.judges) { foreach (var j in _note.judges) {
judges.Add(j, new JudgeState(this, j.Id.Key)); judges.Add(j, new JudgeState(this, j.Id.Key));
} }
} }
@@ -63,7 +63,7 @@ namespace Cryville.Crtr {
base.StartGraphicalUpdate(s); base.StartGraphicalUpdate(s);
TransformAwake(s); TransformAwake(s);
if (RootTransform) { if (RootTransform) {
if (Event.IsLong) { if (_note.IsLong) {
foreach (var i in sgos) { foreach (var i in sgos) {
i.Reset(); i.Reset();
i.AppendPoint(Position, Rotation); i.AppendPoint(Position, Rotation);
@@ -88,7 +88,7 @@ namespace Cryville.Crtr {
if (s.CloneType <= 2) { if (s.CloneType <= 2) {
Position = GetFramePoint(s.Parent, s.Track); Position = GetFramePoint(s.Parent, s.Track);
Rotation = GetFrameRotation(s.Parent, s.Track); Rotation = GetFrameRotation(s.Parent, s.Track);
if (s.CloneType == 2 && RootTransform && Event.IsLong) { if (s.CloneType == 2 && RootTransform && _note.IsLong) {
foreach (var i in sgos) foreach (var i in sgos)
i.AppendPoint(Position, Rotation); i.AppendPoint(Position, Rotation);
} }
@@ -131,7 +131,7 @@ namespace Cryville.Crtr {
} }
Quaternion GetFrameRotation(ContainerState state, float track) { Quaternion GetFrameRotation(ContainerState state, float track) {
var r = GetFrame(state, track, th => Quaternion.Euler(th.Direction) * Vector3.forward); var r = GetFrame(state, track, th => th.Handler.Rotation * Vector3.forward);
return Quaternion.LookRotation(r, state.Normal); return Quaternion.LookRotation(r, state.Normal);
} }

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