Fix polysec.part. Enable judge anchor.
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@@ -19,7 +19,7 @@ namespace Cryville.Crtr.Components {
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public SectionalGameObject() {
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public SectionalGameObject() {
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SubmitProperty("partial", new PropOp.Boolean(v => part = Part.idle));
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SubmitProperty("partial", new PropOp.Boolean(v => part = Part.idle));
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SubmitProperty("part", new PropOp.Enum<Part>(v => part = v, v => (Part)v));
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SubmitProperty("part", new PropOp.Enum<Part>(v => part = v, v => (Part)v), 2);
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}
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}
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protected override void OnDestroy() {
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protected override void OnDestroy() {
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@@ -119,8 +119,8 @@ namespace Cryville.Crtr {
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if (cs.Working) {
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if (cs.Working) {
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foreach (var j in judges.Values) {
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foreach (var j in judges.Values) {
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if (!j.Judged) continue;
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if (!j.Judged) continue;
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// PushAnchorEvent(j.AbsoluteAnchorName, j.AbsoluteTime);
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PushAnchorEvent(j.AbsoluteAnchorName, j.AbsoluteTime);
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// PushAnchorEvent(j.RelativeAnchorName, j.RelativeTime + cs.Time);
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PushAnchorEvent(j.RelativeAnchorName, j.RelativeTime + cs.Time);
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}
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}
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}
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}
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}
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}
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