From 1772c90c2f793d001af5a5506d025b78b20813c9 Mon Sep 17 00:00:00 2001 From: PopSlime Date: Tue, 15 Nov 2022 20:12:24 +0800 Subject: [PATCH] Fix texture wrap mode. --- Assets/Cryville/Crtr/ChartPlayer.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Assets/Cryville/Crtr/ChartPlayer.cs b/Assets/Cryville/Crtr/ChartPlayer.cs index 1dc1d89..b1a208b 100644 --- a/Assets/Cryville/Crtr/ChartPlayer.cs +++ b/Assets/Cryville/Crtr/ChartPlayer.cs @@ -157,6 +157,7 @@ namespace Cryville.Crtr { #if UNITY_5_4_OR_NEWER if (texHandler.isDone) { var tex = texHandler.texture; + tex.wrapMode = TextureWrapMode.Clamp; texs.Add(name, tex); Logger.Log("main", 0, "Load/MainThread", "Loaded texture {0} ({1} bytes)", name, texLoader.downloadedBytes); texLoader.Dispose();