diff --git a/Assets/Cryville/Crtr/DiscordController.cs b/Assets/Cryville/Crtr/DiscordController.cs index e3bf07e..63f9426 100644 --- a/Assets/Cryville/Crtr/DiscordController.cs +++ b/Assets/Cryville/Crtr/DiscordController.cs @@ -24,6 +24,10 @@ namespace Cryville.Crtr { SetIdle(); } catch (ResultException) { + if (dc != null) { + dc.Dispose(); + dc = null; + } Logger.Log("main", 3, "Discord", "Cannot connect to Discord"); } } diff --git a/Assets/Cryville/Crtr/Event/EventBatcher.cs b/Assets/Cryville/Crtr/Event/EventBatcher.cs index b2e30e9..41b08e5 100644 --- a/Assets/Cryville/Crtr/Event/EventBatcher.cs +++ b/Assets/Cryville/Crtr/Event/EventBatcher.cs @@ -67,7 +67,6 @@ namespace Cryville.Crtr.Event { var batch = GetEventBatch(); Time = etime; beat = ebeat; - bool flag = false; foreach (var ev in batch) { EventContainer con = null; if (table.ContainsKey(ev)) con = table[ev].Container; @@ -83,9 +82,6 @@ namespace Cryville.Crtr.Event { sev.Origin = pev; } stampedEvents.Add(sev); - if (ev.Priority >= 0) { - flag = true; - } if (ev is Chart.Signature) { var tev = (Chart.Signature)ev; if (tev.tempo != null) tempo = (float)tev.tempo;