Implement updater for Windows.

This commit is contained in:
2023-07-12 23:26:26 +08:00
parent ea70fbb051
commit 08de91b04d
4 changed files with 176 additions and 52 deletions

View File

@@ -18,10 +18,8 @@ using unity = UnityEngine;
namespace Cryville.Crtr {
public static class Game {
public static string GameDataPath {
get;
private set;
}
public static string GameDataPath { get; private set; }
public static string UnityDataPath { get; private set; }
public static IAudioDeviceManager AudioManager;
public static AudioClient AudioClient;
public static SimpleSequencerSource AudioSequencer;
@@ -52,6 +50,7 @@ namespace Cryville.Crtr {
if (_bcflag) Logger.Log("main", 2, "Game", "Reset all settings");
GameDataPath = Settings.Default.GameDataPath;
UnityDataPath = Application.dataPath;
unity::Input.simulateMouseWithTouches = false;
var emptyObjectArray = new object[0];