Code cleanup.
This commit is contained in:
@@ -96,6 +96,7 @@ namespace Cryville.Crtr.Components {
|
||||
|
||||
float sum_x;
|
||||
void UpdateMeshes() {
|
||||
// TODO optimize GC
|
||||
if (meshes.Count == 0) return;
|
||||
sum_x = 0;
|
||||
int vc = m_value.Length * 4;
|
||||
|
Reference in New Issue
Block a user