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Cryville.EEW.Unity/Assets/Plugins/Windows/Interop.SpeechLib/_RemotableHandle.cs

12 lines
208 B
C#

using System.Runtime.InteropServices;
namespace SpeechLib {
[StructLayout(LayoutKind.Sequential, Pack = 4)]
public struct _RemotableHandle {
public int fContext;
public __MIDL_IWinTypes_0009 u;
}
}