22 lines
655 B
C#
22 lines
655 B
C#
using Cryville.Audio;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using UnityEngine;
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namespace Cryville.EEW.Unity {
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class SoundPlayer : Core.SoundPlayer {
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public SoundPlayer() : base(GetEngineList(), AudioUsage.NotificationEvent) { }
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static List<Type> GetEngineList() => new() {
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typeof(Audio.Wasapi.MMDeviceEnumeratorWrapper),
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typeof(Audio.WaveformAudio.WaveDeviceManager)
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};
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protected override Stream Open(string path) {
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path = Path.Combine(Application.streamingAssetsPath, "Sounds", path + ".ogg");
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if (!File.Exists(path)) return null;
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return new FileStream(path, FileMode.Open, FileAccess.Read);
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}
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}
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}
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