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Cryville.EEW.Unity/Assets/TextMesh Pro/Scripts/Editor/TMP_SerializedPropertyHolder.cs
2025-02-14 16:06:00 +08:00

16 lines
428 B
C#

using UnityEngine;
using UnityEngine.TextCore.Text;
namespace TMPro
{
class TMP_SerializedPropertyHolder : ScriptableObject
{
public FontAsset fontAsset;
public uint firstCharacter;
public uint secondCharacter;
public TMP_GlyphPairAdjustmentRecord glyphPairAdjustmentRecord = new TMP_GlyphPairAdjustmentRecord(new TMP_GlyphAdjustmentRecord(), new TMP_GlyphAdjustmentRecord());
}
}