16 lines
428 B
C#
16 lines
428 B
C#
using UnityEngine;
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using UnityEngine.TextCore.Text;
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namespace TMPro
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{
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class TMP_SerializedPropertyHolder : ScriptableObject
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{
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public FontAsset fontAsset;
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public uint firstCharacter;
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public uint secondCharacter;
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public TMP_GlyphPairAdjustmentRecord glyphPairAdjustmentRecord = new TMP_GlyphPairAdjustmentRecord(new TMP_GlyphAdjustmentRecord(), new TMP_GlyphAdjustmentRecord());
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}
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}
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