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Cryville.EEW.Unity/Assets/Plugins/Windows/Interop.SpeechLib/SPEVENTENUM.cs

48 lines
1.1 KiB
C#

using System.Runtime.InteropServices;
namespace SpeechLib {
[TypeLibType(16)]
public enum SPEVENTENUM {
SPEI_UNDEFINED = 0,
SPEI_START_INPUT_STREAM = 1,
SPEI_END_INPUT_STREAM = 2,
SPEI_VOICE_CHANGE = 3,
SPEI_TTS_BOOKMARK = 4,
SPEI_WORD_BOUNDARY = 5,
SPEI_PHONEME = 6,
SPEI_SENTENCE_BOUNDARY = 7,
SPEI_VISEME = 8,
SPEI_TTS_AUDIO_LEVEL = 9,
SPEI_TTS_PRIVATE = 15,
SPEI_MIN_TTS = 1,
SPEI_MAX_TTS = 15,
SPEI_END_SR_STREAM = 34,
SPEI_SOUND_START = 35,
SPEI_SOUND_END = 36,
SPEI_PHRASE_START = 37,
SPEI_RECOGNITION = 38,
SPEI_HYPOTHESIS = 39,
SPEI_SR_BOOKMARK = 40,
SPEI_PROPERTY_NUM_CHANGE = 41,
SPEI_PROPERTY_STRING_CHANGE = 42,
SPEI_FALSE_RECOGNITION = 43,
SPEI_INTERFERENCE = 44,
SPEI_REQUEST_UI = 45,
SPEI_RECO_STATE_CHANGE = 46,
SPEI_ADAPTATION = 47,
SPEI_START_SR_STREAM = 48,
SPEI_RECO_OTHER_CONTEXT = 49,
SPEI_SR_AUDIO_LEVEL = 50,
SPEI_SR_RETAINEDAUDIO = 51,
SPEI_SR_PRIVATE = 52,
SPEI_ACTIVE_CATEGORY_CHANGED = 53,
SPEI_RESERVED5 = 54,
SPEI_RESERVED6 = 55,
SPEI_MIN_SR = 34,
SPEI_MAX_SR = 55,
SPEI_RESERVED1 = 30,
SPEI_RESERVED2 = 33,
SPEI_RESERVED3 = 63
}
}