/* Poly2Tri * Copyright (c) 2009-2010, Poly2Tri Contributors * http://code.google.com/p/poly2tri/ * * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of Poly2Tri nor the names of its contributors may be * used to endorse or promote products derived from this software without specific * prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Text; namespace Poly2Tri { public abstract class TriangulationContext { public TriangulationDebugContext DebugContext { get; protected set; } public readonly List Triangles = new List(); public readonly List Points = new List(200); public TriangulationMode TriangulationMode { get; protected set; } public ITriangulatable Triangulatable { get; private set; } public int StepCount { get; private set; } public void Done() { StepCount++; } public abstract TriangulationAlgorithm Algorithm { get; } public virtual void PrepareTriangulation(ITriangulatable t) { Triangulatable = t; TriangulationMode = t.TriangulationMode; t.Prepare(this); //List constraints = new List(); //Console.WriteLine("Points for " + t.FileName + ":"); //Console.WriteLine("Idx,X,Y,VC,Edges"); //int numPoints = Points.Count; //for (int i = 0; i < numPoints; ++i) //{ // StringBuilder sb = new StringBuilder(128); // sb.Append(i.ToString()); // sb.Append(","); // sb.Append(Points[i].X.ToString()); // sb.Append(","); // sb.Append(Points[i].Y.ToString()); // sb.Append(","); // sb.Append(Points[i].VertexCode.ToString()); // int numEdges = (Points[i].Edges != null) ? Points[i].Edges.Count : 0; // for (int j = 0; j < numEdges; ++j) // { // TriangulationConstraint tc = Points[i].Edges[j]; // sb.Append(","); // sb.Append(tc.ConstraintCode.ToString()); // constraints.Add(tc); // } // Console.WriteLine(sb.ToString()); //} //int idx = 0; //Console.WriteLine("Constraints " + t.FileName + ":"); //Console.WriteLine("EdgeIdx,Px,Py,PVC,Qx,Qy,QVC,ConstraintCode,Owner"); //foreach (TriangulationConstraint tc in constraints) //{ // StringBuilder sb = new StringBuilder(128); // sb.Append(idx.ToString()); // sb.Append(","); // sb.Append(tc.P.X.ToString()); // sb.Append(","); // sb.Append(tc.P.Y.ToString()); // sb.Append(","); // sb.Append(tc.P.VertexCode.ToString()); // sb.Append(","); // sb.Append(tc.Q.X.ToString()); // sb.Append(","); // sb.Append(tc.Q.Y.ToString()); // sb.Append(","); // sb.Append(tc.Q.VertexCode.ToString()); // sb.Append(","); // sb.Append(tc.ConstraintCode.ToString()); // sb.Append(","); // if (tc.Q.HasEdge(tc.P)) // { // sb.Append("Q"); // } // else // { // sb.Append("P"); // } // Console.WriteLine(sb.ToString()); // ++idx; //} } public abstract TriangulationConstraint NewConstraint(TriangulationPoint a, TriangulationPoint b); public void Update(string message) { } public virtual void Clear() { Points.Clear(); if (DebugContext != null) { DebugContext.Clear(); } StepCount = 0; } public virtual bool IsDebugEnabled { get; protected set; } public DTSweepDebugContext DTDebugContext { get { return DebugContext as DTSweepDebugContext; } } } }