feat: Initial commit

This commit is contained in:
2025-02-14 16:06:00 +08:00
commit da75a84e02
1056 changed files with 163517 additions and 0 deletions

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###############################################################################
# Set default behavior to automatically normalize line endings.
###############################################################################
* text=auto
###############################################################################
# Set default behavior for command prompt diff.
#
# This is need for earlier builds of msysgit that does not have it on by
# default for csharp files.
# Note: This is only used by command line
###############################################################################
#*.cs diff=csharp
###############################################################################
# Set the merge driver for project and solution files
#
# Merging from the command prompt will add diff markers to the files if there
# are conflicts (Merging from VS is not affected by the settings below, in VS
# the diff markers are never inserted). Diff markers may cause the following
# file extensions to fail to load in VS. An alternative would be to treat
# these files as binary and thus will always conflict and require user
# intervention with every merge. To do so, just uncomment the entries below
###############################################################################
#*.sln merge=binary
#*.csproj merge=binary
#*.vbproj merge=binary
#*.vcxproj merge=binary
#*.vcproj merge=binary
#*.dbproj merge=binary
#*.fsproj merge=binary
#*.lsproj merge=binary
#*.wixproj merge=binary
#*.modelproj merge=binary
#*.sqlproj merge=binary
#*.wwaproj merge=binary
###############################################################################
# behavior for image files
#
# image files are treated as binary by default.
###############################################################################
#*.jpg binary
#*.png binary
#*.gif binary
###############################################################################
# diff behavior for common document formats
#
# Convert binary document formats to text before diffing them. This feature
# is only available from the command line. Turn it on by uncommenting the
# entries below.
###############################################################################
#*.doc diff=astextplain
#*.DOC diff=astextplain
#*.docx diff=astextplain
#*.DOCX diff=astextplain
#*.dot diff=astextplain
#*.DOT diff=astextplain
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#*.PDF diff=astextplain
#*.rtf diff=astextplain
#*.RTF diff=astextplain

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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Mm]emoryCaptures/
# Asset meta data should only be ignored when the corresponding asset is also ignored
!/[Aa]ssets/**/*.meta
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
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# Unity3D generated meta files
*.pidb.meta
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# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.unitypackage
# Crashlytics generated file
crashlytics-build.properties
#
/Local
/UserSettings

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{
"version": "1.0",
"components": [
"Microsoft.VisualStudio.Workload.ManagedGame"
]
}

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{
"name": "Cryville.Common",
"rootNamespace": "",
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],
"includePlatforms": [],
"excludePlatforms": [],
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using Cryville.Common.IO;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
namespace Cryville.Common.Font {
public abstract class FontFile : IEnumerable<Typeface> {
public abstract int Count { get; }
public abstract Typeface this[int index] { get; }
protected FileInfo File { get; private set; }
protected BinaryReader Reader { get; private set; }
public FontFile(FileInfo file) {
File = file;
Reader = new BinaryReaderBE(new FileStream(file.FullName, FileMode.Open, FileAccess.Read));
}
public void Close() { Reader.Close(); }
public static FontFile Create(FileInfo file) {
switch (file.Extension) {
case ".ttf": case ".otf": return new FontFileTTF(file);
case ".ttc": case ".otc": return new FontFileTTC(file);
default: return null;
}
}
public Enumerator GetEnumerator() {
return new Enumerator(this);
}
IEnumerator<Typeface> IEnumerable<Typeface>.GetEnumerator() {
return GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator() {
return GetEnumerator();
}
public struct Enumerator : IEnumerator<Typeface> {
readonly FontFile _self;
int _index;
internal Enumerator(FontFile self) {
_self = self;
_index = -1;
}
public Typeface Current {
get {
if (_index < 0)
throw new InvalidOperationException(_index == -1 ? "Enum not started" : "Enum ended");
return _self[_index];
}
}
object IEnumerator.Current { get { return Current; } }
public void Dispose() {
_index = -2;
}
public bool MoveNext() {
if (_index == -2) return false;
_index++;
if (_index >= _self.Count) {
_index = -2;
return false;
}
return true;
}
public void Reset() {
_index = -1;
}
}
}
public class FontFileTTF : FontFile {
public override int Count { get { return 1; } }
public override Typeface this[int index] {
get {
if (index != 0) throw new ArgumentOutOfRangeException("index");
try {
return new TypefaceTTF(Reader, File, index);
}
catch (Exception) {
throw new InvalidDataException("Invalid font");
}
}
}
public FontFileTTF(FileInfo file) : base(file) { }
}
public class FontFileTTC : FontFile {
readonly IReadOnlyList<uint> _offsets;
public override int Count { get { return _offsets.Count; } }
public override Typeface this[int index] {
get {
if (index < 0 || index >= Count) throw new ArgumentOutOfRangeException("index");
Reader.BaseStream.Position = _offsets[index];
try {
return new TypefaceTTF(Reader, File, index);
}
catch (Exception) {
throw new InvalidDataException("Invalid font");
}
}
}
public FontFileTTC(FileInfo file) : base(file) {
try {
_offsets = new TTCHeader(Reader, 0).GetItems();
}
catch (Exception) {
throw new InvalidDataException("Invalid font");
}
}
}
}

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using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace Cryville.Common.Font {
public abstract class FontManager {
public IReadOnlyDictionary<string, Typeface> MapFullNameToTypeface { get; private set; }
public IReadOnlyDictionary<string, IReadOnlyCollection<Typeface>> MapNameToTypefaces { get; private set; }
public FontManager() {
var map1 = new Dictionary<string, Typeface>();
var map2 = new Dictionary<string, List<Typeface>>();
foreach (var f in EnumerateAllTypefaces()) {
if (!map1.ContainsKey(f.FullName)) {
map1.Add(f.FullName, f);
}
else {
continue;
}
List<Typeface> set2;
if (!map2.TryGetValue(f.FamilyName, out set2)) {
map2.Add(f.FamilyName, set2 = new List<Typeface>());
}
set2.Add(f);
}
MapFullNameToTypeface = map1;
MapNameToTypefaces = map2.ToDictionary(i => i.Key, i => (IReadOnlyCollection<Typeface>)i.Value);
}
protected abstract IEnumerable<Typeface> EnumerateAllTypefaces();
protected static IEnumerable<Typeface> ScanDirectoryForTypefaces(string dir) {
foreach (var f in new DirectoryInfo(dir).EnumerateFiles()) {
FontFile file;
try {
file = FontFile.Create(f);
}
catch (InvalidDataException) {
continue;
}
if (file == null) continue;
var enumerator = file.GetEnumerator();
while (enumerator.MoveNext()) {
Typeface ret;
try {
ret = enumerator.Current;
}
catch (InvalidDataException) {
continue;
}
yield return ret;
}
file.Close();
}
}
}
public class FontManagerAndroid : FontManager {
protected override IEnumerable<Typeface> EnumerateAllTypefaces() {
return ScanDirectoryForTypefaces("/system/fonts");
}
}
public class FontManagerWindows : FontManager {
protected override IEnumerable<Typeface> EnumerateAllTypefaces() {
return ScanDirectoryForTypefaces("C:/Windows/Fonts");
}
}
}

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using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
#pragma warning disable IDE0049
namespace Cryville.Common.Font {
public abstract class FontTable<T> {
protected UInt32 Offset { get; private set; }
protected BinaryReader Reader { get; private set; }
protected FontTable(BinaryReader reader, UInt32 offset) {
Reader = reader;
Offset = offset;
reader.BaseStream.Position = offset;
}
public abstract IReadOnlyList<T> GetItems();
}
public abstract class FontTable<T, U> : FontTable<T> {
protected FontTable(BinaryReader reader, UInt32 offset) : base(reader, offset) { }
public abstract U GetSubTable(T item);
}
public sealed class TTCHeader : FontTable<UInt32, TableDirectory> {
readonly String ttcTag;
readonly UInt16 majorVersion;
readonly UInt16 minorVersion;
readonly UInt32 numFonts;
readonly List<UInt32> tableDirectoryOffsets = new List<UInt32>();
#pragma warning disable IDE0052 // Reserved
readonly String dsigTag;
readonly UInt32 dsigLength;
readonly UInt32 dsigOffset;
#pragma warning restore IDE0052 // Reserved
public TTCHeader(BinaryReader reader, UInt32 offset) : base(reader, offset) {
ttcTag = reader.ReadTag();
if (ttcTag != "ttcf") throw new NotSupportedException();
majorVersion = reader.ReadUInt16();
minorVersion = reader.ReadUInt16();
if (minorVersion != 0) throw new NotSupportedException();
numFonts = reader.ReadUInt32();
for (UInt32 i = 0; i < numFonts; i++) tableDirectoryOffsets.Add(reader.ReadUInt32());
if (majorVersion == 2) {
dsigTag = reader.ReadTag();
dsigLength = reader.ReadUInt32();
dsigOffset = reader.ReadUInt32();
}
}
public override IReadOnlyList<UInt32> GetItems() {
return tableDirectoryOffsets;
}
public override TableDirectory GetSubTable(UInt32 item) {
var i = item;
return new TableDirectory(Reader, i);
}
}
public sealed class TableDirectory : FontTable<TableRecord, object> {
readonly UInt32 sfntVersion;
readonly UInt16 numTables;
#pragma warning disable IDE0052 // Reserved
readonly UInt16 searchRange;
readonly UInt16 entrySelector;
readonly UInt16 rangeShift;
#pragma warning restore IDE0052 // Reserved
readonly List<TableRecord> tableRecords = new List<TableRecord>();
public TableDirectory(BinaryReader reader, UInt32 offset) : base(reader, offset) {
sfntVersion = reader.ReadUInt32();
if (sfntVersion != 0x00010000 && sfntVersion != 0x4F54544F &&
sfntVersion != 0x74727565 && sfntVersion != 0x74797031) throw new NotSupportedException();
numTables = reader.ReadUInt16();
searchRange = reader.ReadUInt16();
entrySelector = reader.ReadUInt16();
rangeShift = reader.ReadUInt16();
for (int i = 0; i < numTables; i++)
tableRecords.Add(new TableRecord {
tableTag = reader.ReadTag(),
checksum = reader.ReadUInt32(),
offset = reader.ReadUInt32(),
length = reader.ReadUInt32(),
});
}
public override IReadOnlyList<TableRecord> GetItems() {
return tableRecords;
}
public override object GetSubTable(TableRecord item) {
switch (item.tableTag) {
case "name": return new NameTable(Reader, item.offset);
case "meta": return new MetaTable(Reader, item.offset);
default: throw new NotImplementedException();
}
}
}
public struct TableRecord {
public string tableTag;
public UInt32 checksum;
public UInt32 offset;
public UInt32 length;
}
public sealed class NameTable : FontTable<NameRecord> {
readonly UInt16 version;
readonly UInt16 count;
readonly UInt16 storageOffset;
readonly List<NameRecord> nameRecord = new List<NameRecord>();
readonly UInt16 langTagCount;
readonly List<LangTagRecord> langTagRecord = new List<LangTagRecord>();
public NameTable(BinaryReader reader, UInt32 offset) : base(reader, offset) {
version = reader.ReadUInt16();
count = reader.ReadUInt16();
storageOffset = reader.ReadUInt16();
for (UInt16 i = 0; i < count; i++)
nameRecord.Add(new NameRecord(
reader.ReadUInt16(),
reader.ReadUInt16(),
reader.ReadUInt16(),
(NameID)reader.ReadUInt16(),
reader.ReadUInt16(),
reader.ReadUInt16()
));
if (version == 1) {
langTagCount = reader.ReadUInt16();
for (UInt16 i = 0; i < langTagCount; i++)
langTagRecord.Add(new LangTagRecord(
reader.ReadUInt16(),
reader.ReadUInt16()
));
}
foreach (var i in nameRecord)
i.Load(reader, offset + storageOffset);
if (version == 1) {
foreach (var i in langTagRecord)
i.Load(reader, offset + storageOffset);
}
}
public sealed override IReadOnlyList<NameRecord> GetItems() {
return nameRecord;
}
}
public class NameRecord {
public UInt16 PlatformID { get; private set; }
public UInt16 EncodingID { get; private set; }
public UInt16 LanguageID { get; private set; }
public NameID NameID { get; private set; }
public UInt16 Length { get; private set; }
public UInt16 StringOffset { get; private set; }
public String Value { get; private set; }
public NameRecord(UInt16 platformID, UInt16 encodingID, UInt16 languageID, NameID nameID, UInt16 length, UInt16 stringOffset) {
PlatformID = platformID;
EncodingID = encodingID;
LanguageID = languageID;
NameID = nameID;
Length = length;
StringOffset = stringOffset;
}
public void Load(BinaryReader reader, UInt32 origin) {
reader.BaseStream.Position = origin + StringOffset;
Encoding encoding;
try {
switch (PlatformID) {
case 0: encoding = Encoding.BigEndianUnicode; break;
case 1: encoding = Encoding.GetEncoding(10000 + EncodingID); break;
case 3: encoding = Encoding.BigEndianUnicode; break;
default: return;
}
}
catch (NotSupportedException) { return; }
catch (ArgumentException) { return; }
Value = encoding.GetString(reader.ReadBytes(Length));
}
}
public enum NameID : UInt16 {
CopyrightNotice = 0,
FontFamilyName = 1,
FontSubfamilyName = 2,
UniqueFontIdentifier = 3,
FullFontName = 4,
VersionString = 5,
PostScriptName = 6,
Trademark = 7,
ManufacturerName = 8,
Designer = 9,
Description = 10,
URLVendor = 11,
URLDesigner = 12,
LicenseDescription = 13,
LicenseInfoURL = 14,
TypographicFamilyName = 16,
TypographicSubfamilyName = 17,
CompatibleFull = 18,
SampleText = 19,
PostScriptCIDFindfontName = 20,
WWSFamilyName = 21,
WWSSubfamilyName = 22,
LightBackgroundPalette = 23,
DarkBackgroundPalette = 24,
VariationsPostScriptNamePrefix = 25,
}
public class LangTagRecord {
public UInt16 Length { get; private set; }
public UInt16 LangTagOffset { get; private set; }
public String Value { get; private set; }
public LangTagRecord(UInt16 length, UInt16 langTagOffset) {
Length = length;
LangTagOffset = langTagOffset;
}
public void Load(BinaryReader reader, UInt32 origin) {
reader.BaseStream.Position = origin + LangTagOffset;
Value = Encoding.BigEndianUnicode.GetString(reader.ReadBytes(Length));
}
}
public sealed class MetaTable : FontTable<DataMap> {
readonly UInt32 version;
#pragma warning disable IDE0052 // Reserved
readonly UInt32 flags;
#pragma warning restore IDE0052 // Reserved
readonly UInt32 dataMapCount;
readonly List<DataMap> dataMaps = new List<DataMap>();
public MetaTable(BinaryReader reader, UInt32 offset) : base(reader, offset) {
version = reader.ReadUInt32();
if (version != 1) throw new NotSupportedException();
flags = reader.ReadUInt32();
reader.ReadUInt32();
dataMapCount = reader.ReadUInt32();
for (UInt32 i = 0; i < dataMapCount; i++)
dataMaps.Add(new DataMap (
reader.ReadTag(),
reader.ReadUInt32(),
reader.ReadUInt32()
));
foreach (var i in dataMaps)
i.Load(reader, offset);
}
public sealed override IReadOnlyList<DataMap> GetItems() {
return dataMaps;
}
}
public class DataMap {
public String Tag { get; private set; }
public UInt32 DataOffset { get; private set; }
public UInt32 DataLength { get; private set; }
public String Value { get; private set; }
public DataMap(String tag, UInt32 dataOffset, UInt32 dataLength) {
Tag = tag;
DataOffset = dataOffset;
DataLength = dataLength;
}
public void Load(BinaryReader reader, UInt32 origin) {
reader.BaseStream.Position = origin + DataOffset;
Value = Encoding.ASCII.GetString(reader.ReadBytes((int)DataLength));
}
}
public static class BinaryReaderExtensions {
public static string ReadTag(this BinaryReader reader) {
return Encoding.ASCII.GetString(reader.ReadBytes(4));
}
}
}

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using System.IO;
using System.Linq;
namespace Cryville.Common.Font {
public abstract class Typeface {
public FileInfo File { get; private set; }
public int IndexInFile { get; private set; }
public string FamilyName { get; protected set; }
public string SubfamilyName { get; protected set; }
public string FullName { get; protected set; }
protected abstract void GetName(BinaryReader reader);
public Typeface(BinaryReader reader, FileInfo file, int index) {
File = file;
IndexInFile = index;
GetName(reader);
}
}
public class TypefaceTTF : Typeface {
public TypefaceTTF(BinaryReader reader, FileInfo file, int index)
: base(reader, file, index) { }
protected override void GetName(BinaryReader reader) {
var dir = new TableDirectory(reader, (uint)reader.BaseStream.Position);
var nameTable = (NameTable)dir.GetSubTable((from i in dir.GetItems() where i.tableTag == "name" select i).Single());
FamilyName = (from i in nameTable.GetItems() where i.NameID == NameID.FontFamilyName && i.Value != null select i.Value).First();
SubfamilyName = (from i in nameTable.GetItems() where i.NameID == NameID.FontSubfamilyName && i.Value != null select i.Value).First();
FullName = (from i in nameTable.GetItems() where i.NameID == NameID.FullFontName && i.Value != null select i.Value).First();
}
}
}

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using System;
using System.IO;
using System.Text;
namespace Cryville.Common.IO {
public class BinaryReaderBE : BinaryReader {
readonly byte[] m_buffer = new byte[8];
public BinaryReaderBE(Stream input) : base(input) { }
public BinaryReaderBE(Stream input, Encoding encoding) : base(input, encoding) { }
public BinaryReaderBE(Stream input, Encoding encoding, bool leaveOpen) : base(input, encoding, leaveOpen) { }
public override short ReadInt16() {
FillBuffer(2);
return (short)(m_buffer[1] | (m_buffer[0] << 8));
}
public override ushort ReadUInt16() {
FillBuffer(2);
return (ushort)(m_buffer[1] | (m_buffer[0] << 8));
}
public override int ReadInt32() {
FillBuffer(4);
return m_buffer[3] | (m_buffer[2] << 8) | (m_buffer[1] << 16) | (m_buffer[0] << 24);
}
public override uint ReadUInt32() {
FillBuffer(4);
return (uint)(m_buffer[3] | (m_buffer[2] << 8) | (m_buffer[1] << 16) | (m_buffer[0] << 24));
}
public override long ReadInt64() {
FillBuffer(8);
uint num = (uint)(m_buffer[7] | (m_buffer[6] << 8) | (m_buffer[5] << 16) | (m_buffer[4] << 24));
uint num2 = (uint)(m_buffer[3] | (m_buffer[2] << 8) | (m_buffer[1] << 16) | (m_buffer[0] << 24));
return (long)(((ulong)num2 << 32) | num);
}
public override ulong ReadUInt64() {
FillBuffer(8);
uint num = (uint)(m_buffer[7] | (m_buffer[6] << 8) | (m_buffer[5] << 16) | (m_buffer[4] << 24));
uint num2 = (uint)(m_buffer[3] | (m_buffer[2] << 8) | (m_buffer[1] << 16) | (m_buffer[0] << 24));
return ((ulong)num2 << 32) | num;
}
protected new void FillBuffer(int numBytes) {
if (m_buffer != null && (numBytes < 0 || numBytes > m_buffer.Length)) {
throw new ArgumentOutOfRangeException("numBytes", "Requested numBytes is larger than the internal buffer size");
}
int num = 0, num2;
if (BaseStream == null) {
throw new IOException("File not open");
}
if (numBytes == 1) {
num2 = BaseStream.ReadByte();
if (num2 == -1) {
throw new EndOfStreamException("The end of the stream is reached before numBytes could be read");
}
m_buffer[0] = (byte)num2;
return;
}
do {
num2 = BaseStream.Read(m_buffer, num, numBytes - num);
if (num2 == 0) {
throw new EndOfStreamException("The end of the stream is reached before numBytes could be read");
}
num += num2;
}
while (num < numBytes);
}
}
}

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using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace Cryville.Common.Unity.UI {
/// <summary>
/// A <see cref="ILayoutElement" /> that takes the length of one axis to compute the preferred length of the other axis with respect to a aspect ratio.
/// </summary>
[AddComponentMenu("Layout/Aspect Ratio Layout Element")]
[ExecuteAlways]
public class AspectRatioLayoutElement : UIBehaviour, ILayoutElement {
[SerializeField]
[Tooltip("The aspect ratio. Width divided by height.")]
private float m_aspectRatio = 1;
/// <summary>
/// The aspect ratio. Width divided by height.
/// </summary>
public float AspectRatio {
get { return m_aspectRatio; }
set { SetProperty(ref m_aspectRatio, value); }
}
[SerializeField]
[Tooltip("Whether to compute the length of the y axis.")]
private bool m_isVertical = false;
/// <summary>
/// Whether to compute the length of the y axis.
/// </summary>
public bool IsVertical {
get { return m_isVertical; }
set { SetProperty(ref m_isVertical, value); }
}
private void SetProperty<T>(ref T prop, T value) {
if (Equals(prop, value)) return;
prop = value;
SetDirty();
}
/// <inheritdoc />
public float minWidth {
get {
return m_isVertical ? -1 : (transform as RectTransform).rect.height * m_aspectRatio;
}
}
/// <inheritdoc />
public float preferredWidth { get { return minWidth; } }
/// <inheritdoc />
public float flexibleWidth { get { return -1; } }
/// <inheritdoc />
public float minHeight {
get {
return m_isVertical ? (transform as RectTransform).rect.width / m_aspectRatio : -1;
}
}
/// <inheritdoc />
public float preferredHeight { get { return minHeight; } }
/// <inheritdoc />
public float flexibleHeight { get { return -1; } }
/// <inheritdoc />
public int layoutPriority { get { return 1; } }
/// <inheritdoc />
public void CalculateLayoutInputHorizontal() { }
/// <inheritdoc />
public void CalculateLayoutInputVertical() { }
protected override void OnEnable() {
base.OnEnable();
SetDirty();
}
protected override void OnBeforeTransformParentChanged() {
base.OnBeforeTransformParentChanged();
SetDirty();
}
protected override void OnTransformParentChanged() {
base.OnTransformParentChanged();
SetDirty();
}
protected override void OnDidApplyAnimationProperties() {
base.OnDidApplyAnimationProperties();
SetDirty();
}
#if UNITY_EDITOR
protected override void OnValidate() {
base.OnValidate();
SetDirty();
}
#endif
protected override void OnDisable() {
SetDirty();
base.OnDisable();
}
protected override void OnRectTransformDimensionsChange() {
base.OnRectTransformDimensionsChange();
SetDirty();
}
bool _delayedSetDirty;
private void SetDirty() {
if (!IsActive()) return;
if (CanvasUpdateRegistry.IsRebuildingLayout()) _delayedSetDirty = true;
else LayoutRebuilder.MarkLayoutForRebuild(transform as RectTransform);
}
void Update() {
if (!_delayedSetDirty) return;
_delayedSetDirty = false;
LayoutRebuilder.MarkLayoutForRebuild(transform as RectTransform);
}
}
}

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using UnityEngine;
namespace Cryville.Common.Unity.UI {
/// <summary>
/// A <see cref="DockLayoutGroup" /> that sets the aspect ratio of the docking element.
/// </summary>
[AddComponentMenu("Layout/Dock Aspect Ratio Layout Group")]
public sealed class DockAspectRatioLayoutGroup : DockLayoutGroup {
[SerializeField]
[Tooltip("The aspect ratio of the docking element.")]
private float m_dockAspectRatio = 1;
/// <summary>
/// The aspect ratio of the docking element.
/// </summary>
public float DockAspectRatio {
get { return m_dockAspectRatio; }
set { base.SetProperty(ref m_dockAspectRatio, value); }
}
protected override float GetDockElementSize(Vector2 groupSize) {
return groupSize.y * m_dockAspectRatio;
}
}
}

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using UnityEngine;
using UnityEngine.UI;
namespace Cryville.Common.Unity.UI {
/// <summary>
/// A <see cref="LayoutGroup" /> that docks its first child element to one side.
/// </summary>
public abstract class DockLayoutGroup : LayoutGroup {
/// <summary>
/// The dock side.
/// </summary>
public enum Side {
/// <summary>
/// Top.
/// </summary>
Top = 0,
/// <summary>
/// Right.
/// </summary>
Right = 1,
/// <summary>
/// Bottom.
/// </summary>
Bottom = 2,
/// <summary>
/// Left.
/// </summary>
Left = 3,
}
[SerializeField]
[Tooltip("The docking side of the first child element.")]
private Side m_side;
/// <summary>
/// The docking side of the first child element.
/// </summary>
public Side DockSide {
get { return m_side; }
set { SetProperty(ref m_side, value); }
}
[SerializeField]
[Tooltip("The slide index. The children slide along the cross axis.")]
private float m_slideIndex;
/// <summary>
/// The slide index. The children slide along the axis.
/// </summary>
public float SlideIndex {
get { return m_slideIndex; }
set { SetProperty(ref m_slideIndex, value); }
}
/// <inheritdoc />
public sealed override void CalculateLayoutInputHorizontal() { base.CalculateLayoutInputHorizontal(); CalcAlongAxis(0); }
/// <inheritdoc />
public sealed override void CalculateLayoutInputVertical() { CalcAlongAxis(1); }
/// <inheritdoc />
public sealed override void SetLayoutHorizontal() { SetChildrenAlongAxis(0); }
/// <inheritdoc />
public sealed override void SetLayoutVertical() { SetChildrenAlongAxis(1); }
private void CalcAlongAxis(int axis) {
int isHorizontal = (int)m_side & 1;
if ((isHorizontal ^ axis) == 1) {
SetLayoutInputForAxis(0, 0, 1, axis); // TODO
}
else {
float padding = isHorizontal == 0 ? m_Padding.horizontal : m_Padding.vertical;
float totalMin = 0, totalPreferred = 0, totalFlexible = 0;
for (int i = 0; i < rectChildren.Count; i++) {
GetChildSizes(rectChildren[i], axis, out float min, out float preferred, out float flexible);
if (min > totalMin) totalMin = min;
if (preferred > totalPreferred) totalPreferred = preferred;
if (flexible > totalFlexible) totalFlexible = flexible;
}
SetLayoutInputForAxis(totalMin + padding, totalPreferred + padding, totalFlexible, axis);
}
}
private void GetChildSizes(RectTransform child, int axis, out float min, out float preferred, out float flexible) {
min = LayoutUtility.GetMinSize(child, axis);
preferred = LayoutUtility.GetPreferredSize(child, axis);
flexible = LayoutUtility.GetFlexibleSize(child, axis);
}
private float GetSlidePosition(float groupHeight, float dockHeight) {
bool d = Mathf.FloorToInt(m_slideIndex - Mathf.Floor(m_slideIndex / 2) * 2) == 0;
int l = Mathf.FloorToInt(m_slideIndex / 2);
float p = m_slideIndex - Mathf.Floor(m_slideIndex);
if (d) return l * groupHeight + p * dockHeight;
else return l * groupHeight + dockHeight + p * (groupHeight - dockHeight);
}
private void SetChildrenAlongAxis(int axis) {
int isHorizontal = (int)m_side & 1;
bool isReversed = m_side == Side.Right || m_side == Side.Bottom;
var rect = rectTransform.rect;
if ((isHorizontal ^ axis) == 1) {
float p0 = isHorizontal == 1 ? m_Padding.left : m_Padding.top;
float p1 = isHorizontal == 1 ? m_Padding.right : m_Padding.bottom;
var gs = rect.size - new Vector2(m_Padding.horizontal, m_Padding.vertical);
if (isHorizontal == 0) gs = new Vector2(gs.y, gs.x);
if (rectChildren.Count == 1) {
SetChildAlongAxis(rectChildren[0], axis, p0, gs.x);
}
else {
float s1 = GetDockElementSize(gs);
float s0 = GetSlidePosition(gs.x, s1);
float a1 = (isHorizontal == 0 ? rect.height : rect.width) - p0 - p1;
for (int i = 0; i < rectChildren.Count; i++) {
var c = rectChildren[i];
bool d = i % 2 == 0;
int l = i / 2;
if (isReversed)
SetChildAlongAxis(c, axis, (d ? a1 - s1 + p0 : p0) - a1 * l + s0, d ? s1 : a1 - s1);
else
SetChildAlongAxis(c, axis, (d ? p0 : s1 + p0) - s0 + a1 * l, d ? s1 : a1 - s1);
}
}
}
else {
float p0 = isHorizontal == 0 ? m_Padding.left : m_Padding.top;
float p1 = isHorizontal == 0 ? m_Padding.right : m_Padding.bottom;
var height = (isHorizontal == 1 ? rect.height : rect.width) - p0 - p1;
for (int i = 0; i < rectChildren.Count; i++) {
SetChildAlongAxis(rectChildren[i], axis, p0, height);
}
}
}
/// <summary>
/// Gets the length of the first child element along the axis.
/// </summary>
/// <param name="groupSize">The size of the layout group.</param>
/// <returns></returns>
protected abstract float GetDockElementSize(Vector2 groupSize);
}
}

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using UnityEngine;
namespace Cryville.Common.Unity.UI {
/// <summary>
/// A <see cref="DockLayoutGroup" /> that sets the occupied ratio of the docking element.
/// </summary>
[AddComponentMenu("Layout/Dock Occupied Ratio Layout Group")]
public sealed class DockOccupiedRatioLayoutGroup : DockLayoutGroup {
[SerializeField]
[Tooltip("The occupied ratio of the docking element.")]
private float m_dockOccupiedRatio = 1;
/// <summary>
/// The occupied ratio of the docking element.
/// </summary>
public float DockOccupiedRatio {
get { return m_dockOccupiedRatio; }
set { base.SetProperty(ref m_dockOccupiedRatio, value); }
}
protected override float GetDockElementSize(Vector2 groupSize) {
return groupSize.x * m_dockOccupiedRatio;
}
}
}

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