feat: Initial commit
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using UnityEngine;
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using UnityEditor;
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using UnityEditor.TextCore.Text;
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namespace TMPro
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{
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internal class TMP_SpriteAssetImporter : EditorWindow
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{
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// Create Sprite Asset Editor Window
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[MenuItem("Window/TextMeshPro/Sprite Importer", false, 2026)]
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public static void ShowSpriteImporterWindow()
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{
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var window = GetWindow<SpriteAssetImporter>();
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window.titleContent = new GUIContent("Sprite Importer");
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window.Focus();
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}
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}
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}
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