feat: Initial commit
This commit is contained in:
8
Assets/TextMesh Pro/Scripts/Editor.meta
Normal file
8
Assets/TextMesh Pro/Scripts/Editor.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 651f9a260a3765242b8026f1d4db06e4
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
30
Assets/TextMesh Pro/Scripts/Editor/GlobalSuppressions.cs
Normal file
30
Assets/TextMesh Pro/Scripts/Editor/GlobalSuppressions.cs
Normal file
@@ -0,0 +1,30 @@
|
||||
// This file is used by Code Analysis to maintain SuppressMessage
|
||||
// attributes that are applied to this project.
|
||||
// Project-level suppressions either have no target or are given
|
||||
// a specific target and scoped to a namespace, type, member, etc.
|
||||
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
[assembly: SuppressMessage("Performance", "UNT0026")]
|
||||
[assembly: SuppressMessage("Performance", "UNT0035")]
|
||||
[assembly: SuppressMessage("Style", "IDE0017")]
|
||||
[assembly: SuppressMessage("Style", "IDE0018")]
|
||||
[assembly: SuppressMessage("Style", "IDE0031")]
|
||||
[assembly: SuppressMessage("Style", "IDE0034")]
|
||||
[assembly: SuppressMessage("Style", "IDE0044")]
|
||||
[assembly: SuppressMessage("Style", "IDE0051")]
|
||||
[assembly: SuppressMessage("Style", "IDE0052")]
|
||||
[assembly: SuppressMessage("Style", "IDE0054")]
|
||||
[assembly: SuppressMessage("Style", "IDE0057")]
|
||||
[assembly: SuppressMessage("Style", "IDE0059")]
|
||||
[assembly: SuppressMessage("Style", "IDE0060")]
|
||||
[assembly: SuppressMessage("Style", "IDE0063")]
|
||||
[assembly: SuppressMessage("Style", "IDE0066")]
|
||||
[assembly: SuppressMessage("Style", "IDE0074")]
|
||||
[assembly: SuppressMessage("Style", "IDE0075")]
|
||||
[assembly: SuppressMessage("Style", "IDE0090")]
|
||||
[assembly: SuppressMessage("Style", "IDE0180")]
|
||||
[assembly: SuppressMessage("Style", "IDE0251")]
|
||||
[assembly: SuppressMessage("Style", "IDE1005")]
|
||||
[assembly: SuppressMessage("Style", "IDE1006")]
|
||||
[assembly: SuppressMessage("Correctness", "UNT0008", Scope = "member", Target = "~M:TMPro.EditorUtilities.TMP_EditorPanel.OnEnable")]
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9e8aa96a139a7414cb4d2031a22588db
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/TextMesh Pro/Scripts/Editor/HDRP.meta
Normal file
8
Assets/TextMesh Pro/Scripts/Editor/HDRP.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: eecc124dc0b994047aac97ccf8c8ed0a
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e3795795b029fde4395e6953ce72b5a6
|
||||
timeCreated: 1469844810
|
||||
licenseType: Pro
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 645409e9544820042937871953f20509
|
||||
timeCreated: 1469844810
|
||||
licenseType: Pro
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 85016528879d5d644981050d1d0a4368
|
||||
timeCreated: 1469844718
|
||||
licenseType: Pro
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bad96c2cfa78a124cb8ec890d2386dfe
|
||||
timeCreated: 1469844718
|
||||
licenseType: Pro
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/TextMesh Pro/Scripts/Editor/PropertyDrawers.meta
Normal file
8
Assets/TextMesh Pro/Scripts/Editor/PropertyDrawers.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ea7c31b5b377c314db28ad3fabbbd38d
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,63 @@
|
||||
using UnityEditorInternal;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityEditor;
|
||||
|
||||
namespace TMPro.EditorUtilities
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(TMP_Dropdown.OptionDataList), true)]
|
||||
class DropdownOptionListDrawer : PropertyDrawer
|
||||
{
|
||||
private ReorderableList m_ReorderableList;
|
||||
|
||||
private void Init(SerializedProperty property)
|
||||
{
|
||||
if (m_ReorderableList != null)
|
||||
return;
|
||||
|
||||
SerializedProperty array = property.FindPropertyRelative("m_Options");
|
||||
|
||||
m_ReorderableList = new ReorderableList(property.serializedObject, array);
|
||||
m_ReorderableList.drawElementCallback = DrawOptionData;
|
||||
m_ReorderableList.drawHeaderCallback = DrawHeader;
|
||||
m_ReorderableList.elementHeight += 40;
|
||||
}
|
||||
|
||||
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
|
||||
{
|
||||
Init(property);
|
||||
|
||||
m_ReorderableList.DoList(position);
|
||||
}
|
||||
|
||||
private void DrawHeader(Rect rect)
|
||||
{
|
||||
GUI.Label(rect, "Options");
|
||||
}
|
||||
|
||||
private void DrawOptionData(Rect rect, int index, bool isActive, bool isFocused)
|
||||
{
|
||||
SerializedProperty itemData = m_ReorderableList.serializedProperty.GetArrayElementAtIndex(index);
|
||||
SerializedProperty itemText = itemData.FindPropertyRelative("m_Text");
|
||||
SerializedProperty itemImage = itemData.FindPropertyRelative("m_Image");
|
||||
SerializedProperty itemColor = itemData.FindPropertyRelative("m_Color");
|
||||
|
||||
RectOffset offset = new RectOffset(0, 0, -1, -3);
|
||||
rect = offset.Add(rect);
|
||||
rect.height = EditorGUIUtility.singleLineHeight;
|
||||
|
||||
EditorGUI.PropertyField(rect, itemText, GUIContent.none);
|
||||
rect.y += EditorGUIUtility.singleLineHeight + 2;
|
||||
EditorGUI.PropertyField(rect, itemImage, GUIContent.none);
|
||||
rect.y += EditorGUIUtility.singleLineHeight + 2;
|
||||
EditorGUI.PropertyField(rect, itemColor, GUIContent.none);
|
||||
}
|
||||
|
||||
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
|
||||
{
|
||||
Init(property);
|
||||
|
||||
return m_ReorderableList.GetHeight();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 705d3db7bce31a7439cc4c95cde5b04f
|
||||
timeCreated: 1464818008
|
||||
licenseType: Pro
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,273 @@
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
|
||||
namespace TMPro.EditorUtilities
|
||||
{
|
||||
|
||||
[CustomPropertyDrawer(typeof(TextAlignmentOptions))]
|
||||
public class TMP_TextAlignmentDrawer : PropertyDrawer
|
||||
{
|
||||
const int k_AlignmentButtonWidth = 24;
|
||||
const int k_AlignmentButtonHeight = 20;
|
||||
const int k_WideViewWidth = 504;
|
||||
const int k_ControlsSpacing = 6;
|
||||
const int k_GroupWidth = k_AlignmentButtonWidth * 6;
|
||||
static readonly int k_TextAlignmentHash = "DoTextAligmentControl".GetHashCode();
|
||||
|
||||
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
|
||||
{
|
||||
return EditorGUIUtility.currentViewWidth > k_WideViewWidth ? k_AlignmentButtonHeight : k_AlignmentButtonHeight * 2 + 3;
|
||||
}
|
||||
|
||||
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
|
||||
{
|
||||
var id = GUIUtility.GetControlID(k_TextAlignmentHash, FocusType.Keyboard, position);
|
||||
|
||||
EditorGUI.BeginProperty(position, label, property);
|
||||
{
|
||||
var controlArea = EditorGUI.PrefixLabel(position, id, label);
|
||||
|
||||
var horizontalAligment = new Rect(controlArea.x, controlArea.y, k_GroupWidth, k_AlignmentButtonHeight);
|
||||
var verticalAligment = new Rect(!(EditorGUIUtility.currentViewWidth > k_WideViewWidth) ? controlArea.x : horizontalAligment.xMax + k_ControlsSpacing, !(EditorGUIUtility.currentViewWidth > k_WideViewWidth) ? controlArea.y + k_AlignmentButtonHeight + 3 : controlArea.y, k_GroupWidth, k_AlignmentButtonHeight);
|
||||
|
||||
EditorGUI.BeginChangeCheck();
|
||||
|
||||
var selectedHorizontal = DoHorizontalAligmentControl(horizontalAligment, property);
|
||||
var selectedVertical = DoVerticalAligmentControl(verticalAligment, property);
|
||||
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
var value = (0x1 << selectedHorizontal) | (0x100 << selectedVertical);
|
||||
property.intValue = value;
|
||||
}
|
||||
}
|
||||
EditorGUI.EndProperty();
|
||||
}
|
||||
|
||||
static int DoHorizontalAligmentControl(Rect position, SerializedProperty alignment)
|
||||
{
|
||||
var selected = TMP_EditorUtility.GetHorizontalAlignmentGridValue(alignment.intValue);
|
||||
|
||||
var values = new bool[6];
|
||||
|
||||
values[selected] = true;
|
||||
|
||||
if (alignment.hasMultipleDifferentValues)
|
||||
{
|
||||
foreach (var obj in alignment.serializedObject.targetObjects)
|
||||
{
|
||||
var text = obj as TMP_Text;
|
||||
if (text != null)
|
||||
{
|
||||
values[TMP_EditorUtility.GetHorizontalAlignmentGridValue((int)text.alignment)] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
position.width = k_AlignmentButtonWidth;
|
||||
|
||||
for (var i = 0; i < values.Length; i++)
|
||||
{
|
||||
var oldValue = values[i];
|
||||
var newValue = TMP_EditorUtility.EditorToggle(position, oldValue, TMP_UIStyleManager.alignContentA[i], i == 0 ? TMP_UIStyleManager.alignmentButtonLeft : (i == 5 ? TMP_UIStyleManager.alignmentButtonRight : TMP_UIStyleManager.alignmentButtonMid));
|
||||
if (newValue != oldValue)
|
||||
{
|
||||
selected = i;
|
||||
}
|
||||
position.x += position.width;
|
||||
}
|
||||
|
||||
return selected;
|
||||
}
|
||||
|
||||
static int DoVerticalAligmentControl(Rect position, SerializedProperty alignment)
|
||||
{
|
||||
var selected = TMP_EditorUtility.GetVerticalAlignmentGridValue(alignment.intValue);
|
||||
|
||||
var values = new bool[6];
|
||||
|
||||
values[selected] = true;
|
||||
|
||||
if (alignment.hasMultipleDifferentValues)
|
||||
{
|
||||
foreach (var obj in alignment.serializedObject.targetObjects)
|
||||
{
|
||||
var text = obj as TMP_Text;
|
||||
if (text != null)
|
||||
{
|
||||
values[TMP_EditorUtility.GetVerticalAlignmentGridValue((int)text.alignment)] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
position.width = k_AlignmentButtonWidth;
|
||||
|
||||
for (var i = 0; i < values.Length; i++)
|
||||
{
|
||||
var oldValue = values[i];
|
||||
var newValue = TMP_EditorUtility.EditorToggle(position, oldValue, TMP_UIStyleManager.alignContentB[i], i == 0 ? TMP_UIStyleManager.alignmentButtonLeft : (i == 5 ? TMP_UIStyleManager.alignmentButtonRight : TMP_UIStyleManager.alignmentButtonMid));
|
||||
if (newValue != oldValue)
|
||||
{
|
||||
selected = i;
|
||||
}
|
||||
position.x += position.width;
|
||||
}
|
||||
|
||||
return selected;
|
||||
}
|
||||
}
|
||||
|
||||
[CustomPropertyDrawer(typeof(HorizontalAlignmentOptions))]
|
||||
public class TMP_HorizontalAlignmentDrawer : PropertyDrawer
|
||||
{
|
||||
const int k_AlignmentButtonWidth = 24;
|
||||
const int k_AlignmentButtonHeight = 20;
|
||||
const int k_WideViewWidth = 504;
|
||||
const int k_ControlsSpacing = 6;
|
||||
const int k_GroupWidth = k_AlignmentButtonWidth * 6;
|
||||
static readonly int k_TextAlignmentHash = "DoTextAligmentControl".GetHashCode();
|
||||
|
||||
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
|
||||
{
|
||||
return EditorGUIUtility.currentViewWidth > k_WideViewWidth ? k_AlignmentButtonHeight : k_AlignmentButtonHeight * 2 + 3;
|
||||
}
|
||||
|
||||
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
|
||||
{
|
||||
var id = GUIUtility.GetControlID(k_TextAlignmentHash, FocusType.Keyboard, position);
|
||||
|
||||
EditorGUI.BeginProperty(position, label, property);
|
||||
{
|
||||
var controlArea = EditorGUI.PrefixLabel(position, id, label);
|
||||
|
||||
var horizontalAligment = new Rect(controlArea.x, controlArea.y, k_GroupWidth, k_AlignmentButtonHeight);
|
||||
//var verticalAligment = new Rect(!(EditorGUIUtility.currentViewWidth > k_WideViewWidth) ? controlArea.x : horizontalAligment.xMax + k_ControlsSpacing, !(EditorGUIUtility.currentViewWidth > k_WideViewWidth) ? controlArea.y + k_AlignmentButtonHeight + 3 : controlArea.y, k_GroupWidth, k_AlignmentButtonHeight);
|
||||
|
||||
EditorGUI.BeginChangeCheck();
|
||||
|
||||
var selectedHorizontal = DoHorizontalAligmentControl(horizontalAligment, property);
|
||||
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
var value = 0x1 << selectedHorizontal;
|
||||
property.intValue = value;
|
||||
}
|
||||
}
|
||||
EditorGUI.EndProperty();
|
||||
}
|
||||
|
||||
static int DoHorizontalAligmentControl(Rect position, SerializedProperty alignment)
|
||||
{
|
||||
var selected = TMP_EditorUtility.GetHorizontalAlignmentGridValue(alignment.intValue);
|
||||
|
||||
var values = new bool[6];
|
||||
|
||||
values[selected] = true;
|
||||
|
||||
if (alignment.hasMultipleDifferentValues)
|
||||
{
|
||||
foreach (var obj in alignment.serializedObject.targetObjects)
|
||||
{
|
||||
var text = obj as TMP_Text;
|
||||
if (text != null)
|
||||
{
|
||||
values[TMP_EditorUtility.GetHorizontalAlignmentGridValue((int)text.horizontalAlignment)] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
position.width = k_AlignmentButtonWidth;
|
||||
|
||||
for (var i = 0; i < values.Length; i++)
|
||||
{
|
||||
var oldValue = values[i];
|
||||
var newValue = TMP_EditorUtility.EditorToggle(position, oldValue, TMP_UIStyleManager.alignContentA[i], i == 0 ? TMP_UIStyleManager.alignmentButtonLeft : (i == 5 ? TMP_UIStyleManager.alignmentButtonRight : TMP_UIStyleManager.alignmentButtonMid));
|
||||
if (newValue != oldValue)
|
||||
{
|
||||
selected = i;
|
||||
}
|
||||
position.x += position.width;
|
||||
}
|
||||
|
||||
return selected;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[CustomPropertyDrawer(typeof(VerticalAlignmentOptions))]
|
||||
public class TMP_VerticalAlignmentDrawer : PropertyDrawer
|
||||
{
|
||||
const int k_AlignmentButtonWidth = 24;
|
||||
const int k_AlignmentButtonHeight = 20;
|
||||
const int k_WideViewWidth = 504;
|
||||
const int k_ControlsSpacing = 6;
|
||||
const int k_GroupWidth = k_AlignmentButtonWidth * 6;
|
||||
static readonly int k_TextAlignmentHash = "DoTextAligmentControl".GetHashCode();
|
||||
|
||||
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
|
||||
{
|
||||
return EditorGUIUtility.currentViewWidth > k_WideViewWidth ? k_AlignmentButtonHeight : k_AlignmentButtonHeight * 2 + 3;
|
||||
}
|
||||
|
||||
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
|
||||
{
|
||||
var id = GUIUtility.GetControlID(k_TextAlignmentHash, FocusType.Keyboard, position);
|
||||
|
||||
EditorGUI.BeginProperty(position, label, property);
|
||||
{
|
||||
var controlArea = EditorGUI.PrefixLabel(position, id, label);
|
||||
|
||||
var horizontalAligment = new Rect(controlArea.x, controlArea.y, k_GroupWidth, k_AlignmentButtonHeight);
|
||||
var verticalAligment = new Rect(!(EditorGUIUtility.currentViewWidth > k_WideViewWidth) ? controlArea.x : horizontalAligment.xMax + k_ControlsSpacing, !(EditorGUIUtility.currentViewWidth > k_WideViewWidth) ? controlArea.y + k_AlignmentButtonHeight + 3 : controlArea.y, k_GroupWidth, k_AlignmentButtonHeight);
|
||||
|
||||
EditorGUI.BeginChangeCheck();
|
||||
|
||||
//var selectedHorizontal = DoHorizontalAligmentControl(horizontalAligment, property);
|
||||
var selectedVertical = DoVerticalAligmentControl(verticalAligment, property);
|
||||
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
var value = 0x100 << selectedVertical;
|
||||
property.intValue = value;
|
||||
}
|
||||
}
|
||||
EditorGUI.EndProperty();
|
||||
}
|
||||
|
||||
static int DoVerticalAligmentControl(Rect position, SerializedProperty alignment)
|
||||
{
|
||||
var selected = TMP_EditorUtility.GetVerticalAlignmentGridValue(alignment.intValue);
|
||||
|
||||
var values = new bool[6];
|
||||
|
||||
values[selected] = true;
|
||||
|
||||
if (alignment.hasMultipleDifferentValues)
|
||||
{
|
||||
foreach (var obj in alignment.serializedObject.targetObjects)
|
||||
{
|
||||
var text = obj as TMP_Text;
|
||||
if (text != null)
|
||||
{
|
||||
values[TMP_EditorUtility.GetVerticalAlignmentGridValue((int)text.verticalAlignment)] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
position.width = k_AlignmentButtonWidth;
|
||||
|
||||
for (var i = 0; i < values.Length; i++)
|
||||
{
|
||||
var oldValue = values[i];
|
||||
var newValue = TMP_EditorUtility.EditorToggle(position, oldValue, TMP_UIStyleManager.alignContentB[i], i == 0 ? TMP_UIStyleManager.alignmentButtonLeft : (i == 5 ? TMP_UIStyleManager.alignmentButtonRight : TMP_UIStyleManager.alignmentButtonMid));
|
||||
if (newValue != oldValue)
|
||||
{
|
||||
selected = i;
|
||||
}
|
||||
position.x += position.width;
|
||||
}
|
||||
|
||||
return selected;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ea87c857d2c45f64ebe967330244a515
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
1390
Assets/TextMesh Pro/Scripts/Editor/TMP_BaseEditorPanel.cs
Normal file
1390
Assets/TextMesh Pro/Scripts/Editor/TMP_BaseEditorPanel.cs
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 53dc282e104b7b3499778bb50cb28216
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
699
Assets/TextMesh Pro/Scripts/Editor/TMP_BaseShaderGUI.cs
Normal file
699
Assets/TextMesh Pro/Scripts/Editor/TMP_BaseShaderGUI.cs
Normal file
File diff suppressed because it is too large
Load Diff
12
Assets/TextMesh Pro/Scripts/Editor/TMP_BaseShaderGUI.cs.meta
Normal file
12
Assets/TextMesh Pro/Scripts/Editor/TMP_BaseShaderGUI.cs.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5b568c26a0e77b24ea4badb24f550576
|
||||
timeCreated: 1469844810
|
||||
licenseType: Pro
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
93
Assets/TextMesh Pro/Scripts/Editor/TMP_BitmapShaderGUI.cs
Normal file
93
Assets/TextMesh Pro/Scripts/Editor/TMP_BitmapShaderGUI.cs
Normal file
@@ -0,0 +1,93 @@
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
|
||||
namespace TMPro.EditorUtilities
|
||||
{
|
||||
public class TMP_BitmapShaderGUI : TMP_BaseShaderGUI
|
||||
{
|
||||
static bool s_Face = true;
|
||||
|
||||
protected override void DoGUI()
|
||||
{
|
||||
s_Face = BeginPanel("Face", s_Face);
|
||||
if (s_Face)
|
||||
{
|
||||
DoFacePanel();
|
||||
}
|
||||
|
||||
EndPanel();
|
||||
|
||||
s_DebugExtended = BeginPanel("Debug Settings", s_DebugExtended);
|
||||
if (s_DebugExtended)
|
||||
{
|
||||
DoDebugPanel();
|
||||
}
|
||||
|
||||
EndPanel();
|
||||
}
|
||||
|
||||
void DoFacePanel()
|
||||
{
|
||||
EditorGUI.indentLevel += 1;
|
||||
if (m_Material.HasProperty(ShaderUtilities.ID_FaceTex))
|
||||
{
|
||||
DoColor("_FaceColor", "Color");
|
||||
DoTexture2D("_FaceTex", "Texture", true);
|
||||
}
|
||||
else
|
||||
{
|
||||
DoColor("_Color", "Color");
|
||||
DoSlider("_DiffusePower", "Diffuse Power");
|
||||
}
|
||||
|
||||
EditorGUI.indentLevel -= 1;
|
||||
|
||||
EditorGUILayout.Space();
|
||||
}
|
||||
|
||||
void DoDebugPanel()
|
||||
{
|
||||
EditorGUI.indentLevel += 1;
|
||||
DoTexture2D("_MainTex", "Font Atlas");
|
||||
if (m_Material.HasProperty(ShaderUtilities.ID_VertexOffsetX))
|
||||
{
|
||||
if (m_Material.HasProperty(ShaderUtilities.ID_Padding))
|
||||
{
|
||||
EditorGUILayout.Space();
|
||||
DoFloat("_Padding", "Padding");
|
||||
}
|
||||
|
||||
EditorGUILayout.Space();
|
||||
DoFloat("_VertexOffsetX", "Offset X");
|
||||
DoFloat("_VertexOffsetY", "Offset Y");
|
||||
}
|
||||
|
||||
if (m_Material.HasProperty(ShaderUtilities.ID_MaskSoftnessX))
|
||||
{
|
||||
EditorGUILayout.Space();
|
||||
DoFloat("_MaskSoftnessX", "Softness X");
|
||||
DoFloat("_MaskSoftnessY", "Softness Y");
|
||||
DoVector("_ClipRect", "Clip Rect", s_LbrtVectorLabels);
|
||||
}
|
||||
|
||||
if (m_Material.HasProperty(ShaderUtilities.ID_StencilID))
|
||||
{
|
||||
EditorGUILayout.Space();
|
||||
DoFloat("_Stencil", "Stencil ID");
|
||||
DoFloat("_StencilComp", "Stencil Comp");
|
||||
}
|
||||
|
||||
if (m_Material.HasProperty(ShaderUtilities.ShaderTag_CullMode))
|
||||
{
|
||||
EditorGUILayout.Space();
|
||||
DoPopup("_CullMode", "Cull Mode", s_CullingTypeLabels);
|
||||
}
|
||||
|
||||
EditorGUILayout.Space();
|
||||
|
||||
EditorGUI.indentLevel -= 1;
|
||||
|
||||
EditorGUILayout.Space();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: df3965f86289f794a967b4a8c6cfc6cb
|
||||
timeCreated: 1469998850
|
||||
licenseType: Pro
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,48 @@
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using UnityEngine.TextCore.Text;
|
||||
using UnityEditor;
|
||||
|
||||
|
||||
namespace TMPro.EditorUtilities
|
||||
{
|
||||
public static class TMP_ColorGradientAssetMenu
|
||||
{
|
||||
[MenuItem("Assets/Create/TextMeshPro/Text Color Gradient", false, 250)]
|
||||
internal static void CreateColorGradient(MenuCommand context)
|
||||
{
|
||||
string filePath;
|
||||
|
||||
if (Selection.assetGUIDs.Length == 0)
|
||||
filePath = "Assets/New Text Color Gradient.asset";
|
||||
else
|
||||
filePath = AssetDatabase.GUIDToAssetPath(Selection.assetGUIDs[0]);
|
||||
|
||||
if (Directory.Exists(filePath))
|
||||
{
|
||||
filePath += "/New Text Color Gradient.asset";
|
||||
}
|
||||
else
|
||||
{
|
||||
filePath = Path.GetDirectoryName(filePath) + "/New Text Color Gradient.asset";
|
||||
}
|
||||
|
||||
filePath = AssetDatabase.GenerateUniqueAssetPath(filePath);
|
||||
|
||||
// Create new Color Gradient Asset.
|
||||
TextColorGradient colorGradient = ScriptableObject.CreateInstance<TextColorGradient>();
|
||||
|
||||
// Create Asset
|
||||
AssetDatabase.CreateAsset(colorGradient, filePath);
|
||||
|
||||
//EditorUtility.SetDirty(colorGradient);
|
||||
|
||||
AssetDatabase.SaveAssets();
|
||||
|
||||
AssetDatabase.ImportAsset(AssetDatabase.GetAssetPath(colorGradient));
|
||||
|
||||
EditorUtility.FocusProjectWindow();
|
||||
EditorGUIUtility.PingObject(colorGradient);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7364ac159f2f5cc4dae5a5b262583afa
|
||||
timeCreated: 1468187791
|
||||
licenseType: Pro
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
60
Assets/TextMesh Pro/Scripts/Editor/TMP_DropdownEditor.cs
Normal file
60
Assets/TextMesh Pro/Scripts/Editor/TMP_DropdownEditor.cs
Normal file
@@ -0,0 +1,60 @@
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
using UnityEditor.UI;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace TMPro.EditorUtilities
|
||||
{
|
||||
[CustomEditor(typeof(TMP_Dropdown), true)]
|
||||
[CanEditMultipleObjects]
|
||||
public class DropdownEditor : SelectableEditor
|
||||
{
|
||||
SerializedProperty m_Template;
|
||||
SerializedProperty m_CaptionText;
|
||||
SerializedProperty m_CaptionImage;
|
||||
SerializedProperty m_Placeholder;
|
||||
SerializedProperty m_ItemText;
|
||||
SerializedProperty m_ItemImage;
|
||||
SerializedProperty m_OnSelectionChanged;
|
||||
SerializedProperty m_Value;
|
||||
SerializedProperty m_MultiSelect;
|
||||
SerializedProperty m_AlphaFadeSpeed;
|
||||
SerializedProperty m_Options;
|
||||
|
||||
protected override void OnEnable()
|
||||
{
|
||||
base.OnEnable();
|
||||
m_Template = serializedObject.FindProperty("m_Template");
|
||||
m_CaptionText = serializedObject.FindProperty("m_CaptionText");
|
||||
m_CaptionImage = serializedObject.FindProperty("m_CaptionImage");
|
||||
m_Placeholder = serializedObject.FindProperty("m_Placeholder");
|
||||
m_ItemText = serializedObject.FindProperty("m_ItemText");
|
||||
m_ItemImage = serializedObject.FindProperty("m_ItemImage");
|
||||
m_OnSelectionChanged = serializedObject.FindProperty("m_OnValueChanged");
|
||||
m_Value = serializedObject.FindProperty("m_Value");
|
||||
m_MultiSelect = serializedObject.FindProperty("m_MultiSelect");
|
||||
m_AlphaFadeSpeed = serializedObject.FindProperty("m_AlphaFadeSpeed");
|
||||
m_Options = serializedObject.FindProperty("m_Options");
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
base.OnInspectorGUI();
|
||||
EditorGUILayout.Space();
|
||||
|
||||
serializedObject.Update();
|
||||
EditorGUILayout.PropertyField(m_Template);
|
||||
EditorGUILayout.PropertyField(m_CaptionText);
|
||||
EditorGUILayout.PropertyField(m_CaptionImage);
|
||||
EditorGUILayout.PropertyField(m_Placeholder);
|
||||
EditorGUILayout.PropertyField(m_ItemText);
|
||||
EditorGUILayout.PropertyField(m_ItemImage);
|
||||
EditorGUILayout.PropertyField(m_Value);
|
||||
EditorGUILayout.PropertyField(m_MultiSelect);
|
||||
EditorGUILayout.PropertyField(m_AlphaFadeSpeed);
|
||||
EditorGUILayout.PropertyField(m_Options);
|
||||
EditorGUILayout.PropertyField(m_OnSelectionChanged);
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a2a8381dd0e0f344d8b8a5e83bd20b2b
|
||||
timeCreated: 1446377461
|
||||
licenseType: Pro
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
96
Assets/TextMesh Pro/Scripts/Editor/TMP_EditorCoroutine.cs
Normal file
96
Assets/TextMesh Pro/Scripts/Editor/TMP_EditorCoroutine.cs
Normal file
@@ -0,0 +1,96 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
|
||||
namespace TMPro.EditorUtilities
|
||||
{
|
||||
/// <summary>
|
||||
/// Simple implementation of coroutine working in the Unity Editor.
|
||||
/// </summary>
|
||||
public class TMP_EditorCoroutine
|
||||
{
|
||||
//private static Dictionary<int, EditorCoroutine> s_ActiveCoroutines;
|
||||
|
||||
readonly IEnumerator coroutine;
|
||||
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
/// <param name="routine"></param>
|
||||
TMP_EditorCoroutine(IEnumerator routine)
|
||||
{
|
||||
this.coroutine = routine;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Starts a new EditorCoroutine.
|
||||
/// </summary>
|
||||
/// <param name="newCoroutine">Coroutine</param>
|
||||
/// <returns>new EditorCoroutine</returns>
|
||||
public static TMP_EditorCoroutine StartCoroutine(IEnumerator routine)
|
||||
{
|
||||
TMP_EditorCoroutine coroutine = new TMP_EditorCoroutine(routine);
|
||||
coroutine.Start();
|
||||
|
||||
// Add coroutine to tracking list
|
||||
//if (s_ActiveCoroutines == null)
|
||||
// s_ActiveCoroutines = new Dictionary<int, EditorCoroutine>();
|
||||
|
||||
// Add new instance of editor coroutine to dictionary.
|
||||
//s_ActiveCoroutines.Add(coroutine.GetHashCode(), coroutine);
|
||||
|
||||
return coroutine;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Clear delegate list
|
||||
/// </summary>
|
||||
//public static void StopAllEditorCoroutines()
|
||||
//{
|
||||
// EditorApplication.update = null;
|
||||
//}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Register callback for editor updates
|
||||
/// </summary>
|
||||
void Start()
|
||||
{
|
||||
EditorApplication.update += EditorUpdate;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Unregister callback for editor updates.
|
||||
/// </summary>
|
||||
public void Stop()
|
||||
{
|
||||
if (EditorApplication.update != null)
|
||||
EditorApplication.update -= EditorUpdate;
|
||||
|
||||
//s_ActiveCoroutines.Remove(this.GetHashCode());
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Delegate function called on editor updates.
|
||||
/// </summary>
|
||||
void EditorUpdate()
|
||||
{
|
||||
// Stop editor coroutine if it does not continue.
|
||||
if (coroutine.MoveNext() == false)
|
||||
Stop();
|
||||
|
||||
// Process the different types of EditorCoroutines.
|
||||
if (coroutine.Current != null)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f0dddddc28f728c42a1fed80ba8f95cc
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
205
Assets/TextMesh Pro/Scripts/Editor/TMP_EditorPanel.cs
Normal file
205
Assets/TextMesh Pro/Scripts/Editor/TMP_EditorPanel.cs
Normal file
@@ -0,0 +1,205 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.TextCore.Text;
|
||||
using UnityEditor;
|
||||
|
||||
|
||||
namespace TMPro.EditorUtilities
|
||||
{
|
||||
|
||||
[CustomEditor(typeof(TextMeshPro), true), CanEditMultipleObjects]
|
||||
public class TMP_EditorPanel : TMP_BaseEditorPanel
|
||||
{
|
||||
static readonly GUIContent k_SortingLayerLabel = new GUIContent("Sorting Layer", "Name of the Renderer's sorting layer.");
|
||||
static readonly GUIContent k_OrderInLayerLabel = new GUIContent("Order in Layer", "Renderer's order within a sorting layer.");
|
||||
static readonly GUIContent k_OrthographicLabel = new GUIContent("Orthographic Mode", "Should be enabled when using an orthographic camera. Instructs the shader to not perform any perspective correction.");
|
||||
static readonly GUIContent k_VolumetricLabel = new GUIContent("Volumetric Setup", "Use cubes rather than quads to render the text. Allows for volumetric rendering when combined with a compatible shader.");
|
||||
|
||||
private static string[] k_SortingLayerNames;
|
||||
bool IsPreset;
|
||||
|
||||
SerializedProperty m_IsVolumetricTextProp;
|
||||
SerializedProperty m_IsOrthographicProp;
|
||||
Object[] m_Renderers;
|
||||
|
||||
SerializedObject m_RendererSerializedObject;
|
||||
SerializedProperty m_RendererSortingLayerProp;
|
||||
SerializedProperty m_RendererSortingLayerIDProp;
|
||||
SerializedProperty m_RendererSortingOrderProp;
|
||||
|
||||
SerializedProperty m_TextSortingLayerProp;
|
||||
SerializedProperty m_TextSortingLayerIDProp;
|
||||
SerializedProperty m_TextSortingOrderProp;
|
||||
|
||||
|
||||
protected override void OnEnable()
|
||||
{
|
||||
base.OnEnable();
|
||||
|
||||
// Determine if the inspected object is a Preset
|
||||
IsPreset = (int)(target as Component).gameObject.hideFlags == 93;
|
||||
|
||||
m_IsOrthographicProp = serializedObject.FindProperty("m_isOrthographic");
|
||||
|
||||
m_IsVolumetricTextProp = serializedObject.FindProperty("m_isVolumetricText");
|
||||
|
||||
m_Renderers = new Object[targets.Length];
|
||||
for (int i = 0; i < m_Renderers.Length; i++)
|
||||
m_Renderers[i] = (targets[i] as TextMeshPro)?.GetComponent<Renderer>();
|
||||
|
||||
m_RendererSerializedObject = new SerializedObject(m_Renderers);
|
||||
m_RendererSortingLayerProp = m_RendererSerializedObject.FindProperty("m_SortingLayer");
|
||||
m_RendererSortingLayerIDProp = m_RendererSerializedObject.FindProperty("m_SortingLayerID");
|
||||
m_RendererSortingOrderProp = m_RendererSerializedObject.FindProperty("m_SortingOrder");
|
||||
|
||||
m_TextSortingLayerProp = serializedObject.FindProperty("_SortingLayer");
|
||||
m_TextSortingLayerIDProp = serializedObject.FindProperty("_SortingLayerID");
|
||||
m_TextSortingOrderProp = serializedObject.FindProperty("_SortingOrder");
|
||||
|
||||
// Populate Sorting Layer Names
|
||||
k_SortingLayerNames = SortingLayerHelper.sortingLayerNames;
|
||||
}
|
||||
|
||||
protected override void DrawExtraSettings()
|
||||
{
|
||||
Rect rect = EditorGUILayout.GetControlRect(false, 24);
|
||||
|
||||
if (GUI.Button(rect, new GUIContent("<b>Extra Settings</b>"), TMP_UIStyleManager.sectionHeader))
|
||||
Foldout.extraSettings = !Foldout.extraSettings;
|
||||
|
||||
GUI.Label(rect, (Foldout.extraSettings ? "" : k_UiStateLabel[1]), TMP_UIStyleManager.rightLabel);
|
||||
|
||||
if (Foldout.extraSettings)
|
||||
{
|
||||
//EditorGUI.indentLevel += 1;
|
||||
|
||||
DrawMargins();
|
||||
|
||||
DrawSortingLayer();
|
||||
|
||||
DrawGeometrySorting();
|
||||
|
||||
DrawIsTextObjectScaleStatic();
|
||||
|
||||
DrawOrthographicMode();
|
||||
|
||||
DrawRichText();
|
||||
|
||||
DrawParsing();
|
||||
|
||||
DrawSpriteAsset();
|
||||
|
||||
DrawStyleSheet();
|
||||
|
||||
//DrawVolumetricSetup();
|
||||
|
||||
DrawKerning();
|
||||
|
||||
DrawPadding();
|
||||
|
||||
//EditorGUI.indentLevel -= 1;
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawSortingLayer()
|
||||
{
|
||||
m_RendererSerializedObject.Update();
|
||||
|
||||
Rect rect = EditorGUILayout.GetControlRect(true, EditorGUIUtility.singleLineHeight);
|
||||
|
||||
// Special handling for Presets where the sorting layer, id and order is serialized with the text object instead of on the MeshRenderer.
|
||||
SerializedProperty sortingLayerProp = IsPreset ? m_TextSortingLayerProp : m_RendererSortingLayerProp;
|
||||
SerializedProperty sortingLayerIDProp = IsPreset ? m_TextSortingLayerIDProp : m_RendererSortingLayerIDProp;
|
||||
|
||||
EditorGUI.BeginProperty(rect, k_SortingLayerLabel, sortingLayerIDProp);
|
||||
EditorGUI.BeginChangeCheck();
|
||||
|
||||
int currentLayerIndex = SortingLayerHelper.GetSortingLayerIndexFromSortingLayerID(sortingLayerIDProp.intValue);
|
||||
int newLayerIndex = EditorGUI.Popup(rect, k_SortingLayerLabel, currentLayerIndex, k_SortingLayerNames);
|
||||
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
sortingLayerIDProp.intValue = SortingLayer.NameToID(k_SortingLayerNames[newLayerIndex]);
|
||||
sortingLayerProp.intValue = SortingLayer.GetLayerValueFromName(k_SortingLayerNames[newLayerIndex]);
|
||||
m_HavePropertiesChanged = true;
|
||||
|
||||
// Sync Sorting Layer ID change on potential sub text object.
|
||||
TextMeshPro textComponent = m_TextComponent as TextMeshPro;
|
||||
textComponent.UpdateSubMeshSortingLayerID(sortingLayerIDProp.intValue);
|
||||
}
|
||||
|
||||
EditorGUI.EndProperty();
|
||||
|
||||
// Sorting Order
|
||||
SerializedProperty sortingOrderLayerProp = IsPreset ? m_TextSortingOrderProp : m_RendererSortingOrderProp;
|
||||
|
||||
EditorGUI.BeginChangeCheck();
|
||||
|
||||
EditorGUILayout.PropertyField(sortingOrderLayerProp, k_OrderInLayerLabel);
|
||||
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
m_HavePropertiesChanged = true;
|
||||
|
||||
TextMeshPro textComponent = m_TextComponent as TextMeshPro;
|
||||
textComponent.UpdateSubMeshSortingOrder(sortingOrderLayerProp.intValue);
|
||||
}
|
||||
|
||||
m_RendererSerializedObject.ApplyModifiedProperties();
|
||||
|
||||
EditorGUILayout.Space();
|
||||
}
|
||||
|
||||
private void DrawOrthographicMode()
|
||||
{
|
||||
EditorGUI.BeginChangeCheck();
|
||||
EditorGUILayout.PropertyField(m_IsOrthographicProp, k_OrthographicLabel);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
m_HavePropertiesChanged = true;
|
||||
}
|
||||
|
||||
protected void DrawVolumetricSetup()
|
||||
{
|
||||
EditorGUI.BeginChangeCheck();
|
||||
EditorGUILayout.PropertyField(m_IsVolumetricTextProp, k_VolumetricLabel);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
m_HavePropertiesChanged = true;
|
||||
m_TextComponent.textInfo.ResetVertexLayout(m_IsVolumetricTextProp.boolValue);
|
||||
}
|
||||
|
||||
EditorGUILayout.Space();
|
||||
}
|
||||
|
||||
// Method to handle multi object selection
|
||||
protected override bool IsMixSelectionTypes()
|
||||
{
|
||||
GameObject[] objects = Selection.gameObjects;
|
||||
if (objects.Length > 1)
|
||||
{
|
||||
for (int i = 0; i < objects.Length; i++)
|
||||
{
|
||||
if (objects[i].GetComponent<TextMeshPro>() == null)
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override void OnUndoRedo()
|
||||
{
|
||||
int undoEventId = Undo.GetCurrentGroup();
|
||||
int lastUndoEventId = s_EventId;
|
||||
|
||||
if (undoEventId != lastUndoEventId)
|
||||
{
|
||||
for (int i = 0; i < targets.Length; i++)
|
||||
{
|
||||
//Debug.Log("Undo & Redo Performed detected in Editor Panel. Event ID:" + Undo.GetCurrentGroup());
|
||||
TextEventManager.ON_TEXTMESHPRO_PROPERTY_CHANGED(true, targets[i] as TextMeshPro);
|
||||
s_EventId = undoEventId;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user