refactor: Remove useless suppressions
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@@ -1,6 +1,5 @@
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using Cryville.EEW.Core.Map;
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using System;
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using System.Diagnostics.CodeAnalysis;
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using System.IO;
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using System.Net.Http;
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using System.Threading;
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@@ -67,7 +66,6 @@ namespace Cryville.EEW.Unity.Map {
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_downloadDone = true;
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}
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[SuppressMessage("CodeQuality", "IDE0051", Justification = "Unity message")]
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void Update() {
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if (_downloadDone) {
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try {
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@@ -100,7 +98,6 @@ namespace Cryville.EEW.Unity.Map {
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_callback?.Invoke(this);
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}
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[SuppressMessage("CodeQuality", "IDE0051", Justification = "Unity message")]
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void OnDestroy() {
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if (_req != null) {
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_req.Abort();
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