ci: Update plugins

This commit is contained in:
2025-07-04 23:15:03 +08:00
parent 44a72d1a8f
commit ae917a8e51
158 changed files with 949 additions and 18 deletions

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@@ -0,0 +1,33 @@
fileFormatVersion: 2
guid: decba95f87869fa4699fd22f50528285
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 0
isExplicitlyReferenced: 0
validateReferences: 1
platformData:
- first:
Any:
second:
enabled: 1
settings: {}
- first:
Editor: Editor
second:
enabled: 0
settings:
DefaultValueInitialized: true
- first:
Windows Store Apps: WindowsStoreApps
second:
enabled: 0
settings:
CPU: AnyCPU
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,33 @@
fileFormatVersion: 2
guid: 50ac3fa1c3c1c7244820383f3c6f2617
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 0
isExplicitlyReferenced: 0
validateReferences: 1
platformData:
- first:
Any:
second:
enabled: 1
settings: {}
- first:
Editor: Editor
second:
enabled: 0
settings:
DefaultValueInitialized: true
- first:
Windows Store Apps: WindowsStoreApps
second:
enabled: 0
settings:
CPU: AnyCPU
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,33 @@
fileFormatVersion: 2
guid: 2c4be81d04cc2a345933d001819f2d96
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 0
isExplicitlyReferenced: 0
validateReferences: 1
platformData:
- first:
Any:
second:
enabled: 1
settings: {}
- first:
Editor: Editor
second:
enabled: 0
settings:
DefaultValueInitialized: true
- first:
Windows Store Apps: WindowsStoreApps
second:
enabled: 0
settings:
CPU: AnyCPU
userData:
assetBundleName:
assetBundleVariant:

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@@ -193,6 +193,52 @@
</summary>
<param name="ex">The exception.</param>
</member>
<member name="T:Cryville.EEW.IBuilder">
<summary>
Represents a builder that builds another object. May hold a set of properties used when constructing the target object.
</summary>
</member>
<member name="M:Cryville.EEW.IBuilder.GetName(System.Globalization.CultureInfo@)">
<summary>
Gets a human-readable name of the builder.
</summary>
<param name="culture">The preferred culture of the name. When the method returns, set to the actual culture of the name.</param>
<remarks>
It is recommended to get the name from a <see cref="T:Cryville.EEW.LocalizedResource" />.
</remarks>
</member>
<member name="M:Cryville.EEW.IBuilder.Build(System.Globalization.CultureInfo@)">
<summary>
Builds the object.
</summary>
<param name="culture">The preferred culture of the object. When the method returns, set to the actual culture of the object.</param>
<returns>The built object.</returns>
</member>
<member name="T:Cryville.EEW.IBuilder`1">
<summary>
Represents a builder that builds another object. May hold a set of properties used when constructing the target object.
</summary>
<typeparam name="T">The type of the target object.</typeparam>
</member>
<member name="M:Cryville.EEW.IBuilder`1.Build(System.Globalization.CultureInfo@)">
<summary>
Builds the object.
</summary>
<param name="culture">The preferred culture of the object. When the method returns, set to the actual culture of the object.</param>
<returns>The built object.</returns>
</member>
<member name="T:Cryville.EEW.SimpleBuilder`1">
<summary>
Represents a builder that builds another object with a parameterless constructor.
</summary>
<typeparam name="T">The type of the target object.</typeparam>
</member>
<member name="M:Cryville.EEW.SimpleBuilder`1.GetName(System.Globalization.CultureInfo@)">
<inheritdoc />
</member>
<member name="M:Cryville.EEW.SimpleBuilder`1.Build(System.Globalization.CultureInfo@)">
<inheritdoc />
</member>
<member name="T:Cryville.EEW.IGenerator`1">
<summary>
Represents a generator that generates objects of a specific type from input objects.
@@ -270,6 +316,17 @@
<param name="specificity">The preferred specificity of the name. When the method returns, set to the actual specificity of the name.</param>
<returns>The name.</returns>
</member>
<member name="T:Cryville.EEW.IPropertiesHolder">
<summary>
Represents an object that holds a set of properties.
</summary>
</member>
<member name="M:Cryville.EEW.IPropertiesHolder.GetProperties">
<summary>
Gets the properties of the object.
</summary>
<returns>The properties of the object.</returns>
</member>
<member name="T:Cryville.EEW.ISourceWorker">
<summary>
Represents a worker that gets events from a source.

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