feat: Add time view
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19
Assets/Cryville.EEW.Unity/UI/TimeView.cs
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19
Assets/Cryville.EEW.Unity/UI/TimeView.cs
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using System;
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using System.Globalization;
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using TMPro;
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using UnityEngine;
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namespace Cryville.EEW.Unity.UI {
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[RequireComponent(typeof(TMP_Text))]
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class TimeView : MonoBehaviour {
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TMP_Text _textView;
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void Awake() {
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_textView = GetComponent<TMP_Text>();
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}
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void Update() {
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_textView.text = string.Format(CultureInfo.CurrentCulture, "{0:G} ({1})", DateTime.Now, TimeZoneInfo.Local.ToTimeZoneString());
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}
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}
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}
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11
Assets/Cryville.EEW.Unity/UI/TimeView.cs.meta
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11
Assets/Cryville.EEW.Unity/UI/TimeView.cs.meta
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@@ -0,0 +1,11 @@
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