refactor: Pull up map tile cache manager
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@@ -677,6 +677,7 @@ MonoBehaviour:
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m_layerElement: {fileID: 1602500234}
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m_layerElementSub: {fileID: 303098821}
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m_prefabTile: {fileID: 7683017549812261837, guid: e090edd328c6750478f5849a43a9d278, type: 3}
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m_prefabBitmapHolder: {fileID: 1455558857588368834, guid: 1a5cf693e0cf6b94390f72f521c151ba, type: 3}
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--- !u!1 &408286580
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GameObject:
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m_ObjectHideFlags: 0
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