diff --git a/Assets/Shaders/Masked.shader b/Assets/Shaders/Masked.shader index 7ab9fc9..7724ac2 100644 --- a/Assets/Shaders/Masked.shader +++ b/Assets/Shaders/Masked.shader @@ -21,7 +21,7 @@ Shader "Map/Masked" { #pragma vertex vert #pragma fragment frag - #include "UnityCG.cginc" + #include "UnityCG.cginc" struct appdata { float4 vertex : POSITION; @@ -34,7 +34,7 @@ Shader "Map/Masked" { }; sampler2D _MainTex; - float4 _MainTex_ST; + float4 _MainTex_ST; fixed4 _Color; v2f vert (appdata v) {