feat: Implement TTS
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@@ -1,3 +1,4 @@
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using SpeechLib;
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using System;
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using System.Globalization;
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using System.Threading;
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@@ -5,7 +6,14 @@ using System.Threading.Tasks;
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namespace Cryville.EEW.Unity {
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class TTSWorker : Core.Audio.TTSWorker {
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public TTSWorker() : base(CreateSoundPlayer()) { }
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readonly SpVoiceClass _voice;
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public TTSWorker() : base(CreateSoundPlayer()) {
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try {
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_voice = new SpVoiceClass();
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}
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catch { }
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}
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static SoundPlayer CreateSoundPlayer() {
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try {
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@@ -16,10 +24,24 @@ namespace Cryville.EEW.Unity {
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}
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}
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protected override bool IsSpeaking() => false;
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protected override bool IsSpeaking() {
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if (_voice == null) return false;
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_voice.GetStatus(out var status, out _);
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return (status.dwRunningState & (uint)SpeechRunState.SRSEIsSpeaking) != 0;
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}
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protected override Task Speak(CultureInfo culture, string content, CancellationToken cancellationToken) => Task.CompletedTask;
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protected override Task Speak(CultureInfo culture, string content, CancellationToken cancellationToken) {
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if (_voice == null) return Task.CompletedTask;
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_voice.Speak(
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string.Format(CultureInfo.InvariantCulture, "<LANG LANGID=\"{0:x}\">{1}</LANG>", culture.LCID, content),
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SpeechVoiceSpeakFlags.SVSFlagsAsync | SpeechVoiceSpeakFlags.SVSFPurgeBeforeSpeak
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);
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return Task.CompletedTask;
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}
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protected override void StopCurrent() { }
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protected override void StopCurrent() {
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if (_voice == null) return;
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_voice.Skip("SENTENCE", int.MaxValue);
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}
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}
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}
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BIN
Assets/Plugins/Windows/Interop.SpeechLib.dll
Normal file
BIN
Assets/Plugins/Windows/Interop.SpeechLib.dll
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Binary file not shown.
76
Assets/Plugins/Windows/Interop.SpeechLib.dll.meta
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76
Assets/Plugins/Windows/Interop.SpeechLib.dll.meta
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@@ -0,0 +1,76 @@
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fileFormatVersion: 2
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guid: 17df7db50754b8f459aa29934b507000
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PluginImporter:
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externalObjects: {}
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serializedVersion: 2
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iconMap: {}
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executionOrder: {}
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defineConstraints: []
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isPreloaded: 0
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isOverridable: 0
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isExplicitlyReferenced: 0
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validateReferences: 1
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platformData:
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- first:
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second:
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enabled: 0
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settings:
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Exclude Android: 1
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Exclude Editor: 0
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Exclude Linux64: 1
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Exclude OSXUniversal: 1
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Exclude Win: 0
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Exclude Win64: 0
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- first:
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Android: Android
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second:
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enabled: 0
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settings:
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CPU: ARMv7
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- first:
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Any:
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second:
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enabled: 0
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settings: {}
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Editor: Editor
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second:
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enabled: 1
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settings:
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CPU: AnyCPU
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DefaultValueInitialized: true
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OS: AnyOS
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- first:
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Standalone: Linux64
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second:
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enabled: 0
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settings:
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CPU: None
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- first:
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Standalone: OSXUniversal
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second:
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enabled: 0
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settings:
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CPU: None
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- first:
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Standalone: Win
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second:
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enabled: 1
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settings:
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CPU: x86
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- first:
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Standalone: Win64
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second:
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enabled: 1
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settings:
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CPU: x86_64
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- first:
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Windows Store Apps: WindowsStoreApps
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second:
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enabled: 0
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settings:
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CPU: AnyCPU
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userData:
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assetBundleName:
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assetBundleVariant:
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